What's New
- Fixed startup crash and default linkers in 1.21.
What's New
- Updated Dark Matter.
What's New
- Child carts now inherit the max speed of the leading cart.
What's New
- Fixed multiple null pointers.
- Fixed a bunch of linking issues:
- You can no longer link the leading cart to the tail cart making the train immovable.
- Fixed ghost relinking which permanently consumed chains.
- You can no longer link removed minecarts.
- Fixed a possible memory leak.
- In general, linking should be way more stable now.
What's New
- Cherry-picked a fix from GeeTransit's fork for child minecarts falling behind and unlinking when using mods that boost minecarts. (This does not affect audaki or other mods that replace mincart physics)
- Fixed some other minor issues.
- Dark Matter is now included.
What's New
- Fixed linker not dropping when a minecart is destroyed.
- Fixed minecarts only dropping chains after unlinking due to large distances.
- Fixed a bug that allowed parent and child minecars to be double-linked.
- Fixed
getOtherEntities
inadjustMovementForCollisions
being called for every entity instead of just minecarts. - Every method in the
LinkableMinecart
interface is nowdefault
. linkart$getLinkItem
should no longer returnnull
.- Added an experimental option to change distance between carts.
distance
in the config.
What's New
- Smoother deceleration in proximity. (By GeeTransit)
- Fix velocityMultiplier not being applied. (By GeeTransit)
- Carts will now stop when the link is broken. (By GeeTransit)
- Ensure train carts don't reverse on sharp curves. (By GeeTransit)
- Updated to 1.20.2.
- Updated icon and contributors.
- Loader version is now enforced.
- Some other minor improvements.
What's New
- Cart speed is no longer normalized. (carts can go >1 bps)
- Carts will now be slower when in proximity.
- Moved
LinkableMinecart
interface toapi
package.
What's New
- Fixed crash when running Minecraft 1.20
What's New
- Fixed running on Java 8.
What's New
- Added chunkloading (off by default). Allows linked parent carts to load chunks, only if they're moving.
-
- Chunkloading will also persist after world reload.
- Added
/linkart
command. Currently, allows reloading the config. - Replaced success/fail texts with particles.