What's new in Keepers of the Stones II version 1.0.0.9?
#WARNING! Some features may not be displayed correctly on clients due to poor synchronization.
- Added new elements (Vacuum)
- Improved overlay with stars
- The recharging of stones has been completely reworked
- Completely reworked abilities damage
- Optimizing the wheel of abilities when combining stones
- Updated textures of energium armor
- Removed mixins
- [API] Added a basic API for creating add-ons
- [API] The Colorful Powers API version has been updated to version 1
- [Bugfix] Fixed a bug where the armor did not protect against beam attacks
What's new in Keepers of the Stones version II 1.0.0.8?
#WARNING! Some features may not be displayed correctly on clients due to poor synchronization.
- Star potion now has a glow
- Improved generation of energium ore
- The third ability of the element of metal has been redesigned
- [Bugfix] Fixed particles when using the third ability of the element of light
- [Bugfix] Fixed damage to the elements of metal and earth
- [Bugfix] Fixed a bug that made shadows practically invulnerable
- [Bugfix] Fixed a bug with mixed textures of energium armor
- [Bugfix] Fixed a bug where the source of damage from elemental abilities was not determined
What's new in Keepers of the Stones version II 1.0.0.7?
#WARNING! Some features may not be displayed correctly on clients due to poor synchronization.
- Added new elements (Light, Shadow)
- Added energium ore
- Added an energium upgrade to the ancient city loot
- Added new enchantments for the energium set - Revenge and Isolation
- The battery system is fully ready
- After using the star potion, there is now a bottle left
- Added mod update check (for beta and release branches)
- [Bugfix] Fixed a bug with the texture of the ice attack
- [Bugfix] Fixed crash when using an ice trap on a player
What's new in Keepers of the Stones version II 1.0.0.6?
- Added new elements (Plants, Animals and Metal)
- Added a battery system (without battery charger)
- Added star potions
- Added hand waving animation when using abilities
- Change in required mod dependencies
- Removed level system
What's new in Keepers of the Stones version II 1.0.0.5?
- Added new elements (Crystal, Lava, Rain, Tornado, Ocean)
- The third ability is moved to match the clockwise position
- [Bugfix] Fixed crush after using wind gust
- [Bugfix] Fixed a bug with the third sound ability
What's new in Keepers of the Stones version II 1.0.0.4?
- The third ability is moved to match the clockwise position
- [Bugfix] Fixed crush after using wind gust
- [Bugfix] Fixed a bug with the third sound ability
What's new in Keepers of the Stones version II 1.0.0.3?
- Added new elements (Ice, Lightning, Sound)
- Reduced knockback on air flow
- Added a power points icon as a symbol
- Redesigned gust of wind
- Improved earth shield
- The power scale now appears only when the stone is active
- Added stoneDistribution gamerule
- Added experimental level system
- [Bugfix] Fixed duplicate sound when using abilities
- [Bugfix] Some fixes in the pw command
What's new in Keepers of the Stones version II 1.0.0.2?
- Now if the player is in the creative, the stones will not recharge
- Now the earth shield works in the main hand
- Added the elemental_stones tag in the Forge namespace
- The power scale was displayed in the game screen
- [Bugfix] Fixed fire master armor
- [Bugfix] Fixed a bug that caused fire to be placed in the air when using a flamethrower
- [Bugfix] Fixed button shift in the ability wheel interface
- [Bugfix] Fixed a bug when identical stones were issued
- [Bugfix] Fixed a bug due to which the stalagmite was not placed
- [Bugfix] Fixed a bug that caused the stalagmite attack to waste power points just like that
- [Bugfix] Fixed a bug where a gust of wind didn't work for players
What's new in Keepers of the Stones version II 1.0.0.1?
- Added the first five elements (fire, air, earth, water, ether)
- Added random issuance of a stone when entering the game
- Added the ability to merge for three stones
- Added a box of elements (not working yet)