- update to 1.20.1
- nerf magic missile damage (balancing)
- change mine detection radius (decrease for balancing)
- added land mines
- land mines detonate when in proximity to living entities
- added mine controller
- use the controller with mines in your off-hand to throw them (and link them to the controller)
- sneak and use the controller to detonate all linked mines
- place mines on blocks
- right click on blocks near placed mines to link them to the controller
- land mines and slime balls can be thrown by dispensers
- land mines are configurable (enable/disable)
- fixed several bugs from 1.2.0
- magic missiles now render correctly
- and there's particles that fly out the back, they look cool :D
- fixed mod crashing dedicated servers
- added spellcasting staff
- MAGIC MISSILE :O
- added slime staff
- added fire staff
- added survival recipes
- all features are configurable now
Added teleport staff (no recipe yet)