Fixes
- The Item Filter recipe (which was not previously ported to 1.21 correctly) now works again
This build is a straightforward port to 1.21 - support for older versions will be dropped
Changes
- Quick-moving items into the filter's slots is no longer possible, to avoid voiding items (#27)
- Items with infinite pickup delay can no longer be forcefully picked-up by interacting (#20)
- Ported to 1.20.4
Additions
- Multiple item filters can now be active at the same time. While using multiple filters in different modes, each filter's restrictions are applied consecutively
Changes
- Each individual item filter now has a Chest worth of filter slots
- Ported to 1.20.2
This is a straightforward port to 1.20 - support for older versions will be dropped
Updated to 1.19.3, no functional changes
Changes
- Block items can now be configured to always lay flat on the ground
Fixes
- The Item Filter screen's button now properly respect the filter's state
Initial port to 1.19
Fix crash upon launch when item filter is disabled
First port to 1.18.2
Add keybind for picking up items, tweak block item rendering on the ground, make items easier to target for pickup
Improved throwing mechanism, port to 1.18 proper
First 1.18 port
Added config option to not swing hand when dropping items because it looks funnie
Even more rendering work, flat blocks mostly lay flat and all blocks should rotate around their respective correct axis
Fixed some pretty stupid oversights so this doesn't obliterate every server it touches
More rendering tweaks, I think it finally looks somewhat good now
Fixed rendering because spinning was kinda broken, fixed weird crash when yeeting items