Changelog
OCP V27
-
excluded minecraft:sand from wheel sand coloration system to allow for far better coloring
-
remodelled detroit diesel engine
-
added blaze powder to jet engine recipe (8)
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increased blaze powder cost for franklin engine from 2 > 6
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reduced slab cost for transport GMC beds from 32>24 and increased plate cost from 12 > 18
-
added blending substitute particles to 37mm shells and ft turret
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updated single shell code with mag code
-
fixed missing wheel cinder block disabling height limit
-
re-added alpha blending flash particles to explosives on 1.12
-
Added new "Skyhawk" aeroplane
-
moved scoutpickupbed mudAcc overlay to actual bed part
-
readjusted all seat part slots height to compensate new seat height values set by IV coremod
-
shifted seat models up by 0.75px to account for new seat height
-
added expired OCP butter (may not taste too great)
-
tweaked aa37 mag particle rotation
-
nerfed rocket stack size from 8 > 2
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buffed 37mm stack size from 3 > 4
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set shell and rocket crate capacity to 6 slots total
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hinted at ammo crate loading in transport beds description
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fixed major inconsistency in orange mustang livery recipe where orange dye was below black dye instead of above it. Literally unplayable.
-
fixed missing wheel cinder blocks not disappearing when the vehicle was slightly off the ground
-
fixed testingmodule part not loading
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fixed seat zfighting in e500
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fixed "watercannnon" triple n typo
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tweaked the rocket launcher to be reloadable
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added sounds to fluid loaders & unloaders
-
fixed faulty animatedObjects of ammo crates in relation to contained item count
-
fixed FT-17 not loading into the game
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tweaked white crate texture
-
add weight/mass values to common parts
-
added new crafting component: "Spring"
-
added long term sandy dusty trails to ground and air vehicles when travelling above sandy material
-
increased maximum terrain distance for sand turbulence effects of planes flying close to sand
-
updated piston crafting component description
-
increased Vulcanair's brakingFactor
-
fixed off center smallarmscartridge.png item texture and adjusted coloring slightly
-
adjusted crafting recipes to include new "Spring" crafting component
-
added wing vibration animations to aircraft going high speed
-
added wing bending to aircraft pulling high-G manouvers
-
added missing nozzle animation to fire extinguisher
-
increased performance of explosion streamer particles by 300%, now rendering average 20 faces per explosion instead of 60
-
fixed light crash dirt cluster particle size being too small
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added plane stress sounds to high G manouvers
-
optimised a handful of wheel particle spawn conditions
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added dynamic volume to gear warning alarms
-
adjusted pilots exit positon on PZL37Los
-
fixed cockpit gear status lights not synching correctly
-
fixed gear hydraulics start sound not playing
-
fixed slipping sounds cutting off when slipping at 90° relative to movement vector
-
tweaked Vulcanair light object textures
-
fixed "wheight" typo for bomb box & heavy bombrack
-
added white mustang livery
-
fixed e500 not having a callsign
-
added flare gun
-
added six colorful flare cartrigdes
-
remodelled and retextured GMC flatbed
-
added glovebox storage to Ford Mustang and Scout(5 slots)
-
added custom font for Skyhawk & e500 callsign
-
fixed bad readability of orange bell47g tail callsign
-
fixed Z-fighting on rear PZL37 machinegun
-
remodelled and completley overhauled the GMC dump bed
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added 12 new load material variants for the dump bed
-
increased lateral and motive friction for wheels to prevent floaty drifty turns
-
modified pontoon friction values to preform more appropriatly
-
tweaked planes strobe intervals to be more realsitic
-
increased strobe flare flash size for most aircraft
-
added fancy flashier blending effects to most aircraft strobe lights
-
added secret statue
-
tweaked recipes
-
tweaked descriptions
-
reduced max stack height for medium crates from 4>3 for GMC transport bed
-
fixed skyhawk not being able to climb single blocks (hitbox)
-
fixed pzl37 rear wheel clamp not rotating
-
reduced wheel suspension sound effects for small bumps
-
changed more crash sounds to use negative acceleration instead of vertical velocity
-
tweaked the conditions for crash particles spawns to be acceleration based, not VerticalV
-
fixed flat bed for GMC not working correctly
-
added towing connectiongroups to scout & ft17
-
made Bell47g towable on flatbed
-
reverted engine power caps for automobiles
-
fixed car instrument center knob not spinning with the needle
-
barrels are now placable
-
added a repair kit made from various tools that can repair totaled vehicles
-
patched small Comanche texture errors
-
added toggleable light switch to spotlight turret
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added more gearshift sound variations
-
tweaked smoke effects for AAMG
-
added spotlight sound when turning on or off spotlights
-
tweaked Detroit Diesel engine gear ratios
-
fixed car MPH instrument having false readings after 75mph mark
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added a second and third reverse gear for the gear instrument
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added dismount pos to GMC transport bed to lessen mobsink
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added sounds to moving aircraft flaps
-
fixed running Bell47g producing landing dust when no rotor was present
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tweaked Vulcanair black & green textures
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fixed pixel error in car km/h gauge
-
fixed pixel error in ILS bearing gauge
-
added small speed boost to vehicles driving on hard surfaces
-
remodelled and retextured signal-controller-box
-
fixed sign pole block being annoying to place by hiding its big base unless there’s another pole block above it.
-
added glow ink spray can
-
optimized spray paint projectile performance
-
tweaked 37mm HE & PROX flash effects
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added new install & remove / place & pickup sounds for plenty of different parts such as barrels,wheels, crates, guns, propellers, pontoons / skids, Engines, Seats, GMC beds etc.
-
improved particle performance on AA turrets
-
fixed "predirlled" typo for metal plate (all versions)
-
adjusted crafting recipes to include 1.18 items for respective versions
-
added new "Bomblet" , a small, cheap & weak bomb that can be dropped in large quantities for efficient carpet bombing
-
added "Bomblet Rack", a rack for the PZL37, capable of holding 24 Bomblets
-
fixed e500 description claiming to seat 5 instead of 6
-
fixed e500 panel instruments clipping into control buttons
-
increased max value clamps for AA baseplate to 120
-
added additional wood-debris sounds
-
prototyped optional interactible control elements for new Skyhawk plane for optional GUI-less flight
-
optimised rocket particle performance by 40-50%
MASSIVE THANKS TO:
-
Cactus who used his advanced Blockbench knowledge to model the brand new, sleek "Skyhawk" airplane! Thank you in helping out with giving the MC-172 successor a worthy shape!
-
con_man180 for once again swooping in to give the newly added Skyhawk airplane a quality physics flight model, crafted from his rich pool of experience. Thank you for for making our new vehicle fly smooth like butter!
-
Laura Darkez & Cowboycosmic for reliably helping me out with any outlandish, overly specific issues that only they could possibly solve! And of course, one can not forget the horrors of VariableModifier-black-magic they got me through in one piece. Thank you!
Dependencies
Files
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Release channel
ReleaseVersion number
V27Loaders
Game versions
1.12.2Downloads
153Publication date
December 24, 2024 at 8:17 PMPublisher
Mr_Mulle
Owner