- Complete rewrite of freezing and melting logic
- 1.20.1 support
- Rivers now freeze with ice
- Snow Real Magic integration, snow will generate and melt on top of grass, slabs, stairs, fences, etc.
- Fixed various bugs
- Added configuration options that allow customising the daytime and nighttime speeds of the Hourglass integration.
- Fix Hourglass integration setting the day speed and night speed incorrectly.
- Small internal codebase cleanup.
- Hourglass integration! When used with Serene Seasons on Forge, day cycle length will change depending on the season.
- Snow is now also recalculated underneath trees. Adds to the atmosphere and fixes a bug where some snow layers wouldn't be removed.
- Update grass below the placed/removed snow layers to fix bug where grass would be a grey colour.
- Fixed a bug where non-full chunks would be warned about but would still continue calculation.
- Massive performance improvements. Blocks are not updated unless needed.
- Port to 1.19.2.