- fix incorrect registry creation
Known issues:
EMI might not display recipes properly if connected to a dedicated server.
0.5.0
-
Allow use item recipes to take multiple ingredients. The first ingredient contains the item stack in the main hand, the second one the item stack in the offhand.
If less than one or more than two ingredients are present, parsing the recipe will fail.
-
Validate recipe ingredients and predicates. This should prevent exceptions from being thrown at runtime.
-
remove
spawn_at_player
in favor offrom_face
. This property determines how stacks are crafted.- Block Stacks (see below): If
from_face
is true, the block will be spawned at the block position next to the block on which the item was used. Otherwise, the block the player used the item on will be replaced.
- Block Stacks (see below): If
-
allow blocks to be possible results. The placement of blocks is determined based on the value of the
fromFace
property which was introduced in this release. -
Separate Ingredients and stacks. This means:
- Stacks still test against recipe contexts, but contrary to ingredients and conditions, they should not return if
they
match a contexts, but rather true if they can be crafted under the current circumstances, e.g. if a block can be
placed at the given
BlockPos
. - Stacks are now tested to check if they can be crafted, not if they meet certain conditions
- the item and tag ingredients (which replace the item stack) have more freedom and can match against tags as well as specific items.
- Stacks still test against recipe contexts, but contrary to ingredients and conditions, they should not return if
they
match a contexts, but rather true if they can be crafted under the current circumstances, e.g. if a block can be
placed at the given
Known issues:
EMI might not display recipes properly if connected to a dedicated server.
0.4.3
- Add +modloader to version
- fix api jar uploading
Known issues:
EMI might not display recipes properly if connected to a dedicated server.
0.4.2
- set up unit tests for common module
- Port to 1.21
- Fix registries not being created correctly
Known issues:
EMI might not display recipes properly if connected to a dedicated server.
- ported to 1.20.6
- t
Breaking Changes
- the mutually exclusive resource location and tag fields for the block condition are now grouped into the
block
category like so:
{
// this is new
"block": {
"id": "minecraft:stone"
},
// nothing changed here
"hardness": {
"min": 1
}
}
Instead of leaving out id
and tag
, one must now leave out the whole block
key instead. If block
is present,
it must contain id
xor tag
.
- support Neoforge instead of Forge
- added multiloader support
- Fix Tree rendering when a node only has a single child.
- The complete API has javadoc comments now.
- Clients with immersive crafting will now be able to browse recipes.
- Initial Condition tree implementation. Can be accessed from emi
- more javadoc
- Added basic support for EMI (predicates are still missing)
- Recipe in- and outputs are now based on the same powerful predicate-based system as recipe conditions.
Initial Release