DISCLAIMER: I did NOT make the original mod. This is a port and continuation of the original mod made with the original creator’s permission. Original coding, textures, models, sounds, animations, and everything else is from the original mod by Yellowbross Productions which can be found HERE
This mod is a continuation of Yellobross Productions's Illage and Spillage mod, which has been discontinued.
Goons
Engineer:
Spoiler
Despite being a redstone genius, the Engineer is frequently mocked by other Illagers for his lack of skills in combat... at least until they meet his inventions
While not able to attack on their own, Engineers will run around villages occasionally building hostile machines. These machines are:
Chagrin Sentry: A stationary turret that has two cannons for arms and can fire arrows at extremely rapid rates. They are prone to overheating though, so use that window when they do to dismantle them
Hinder: A small but durable machine with healing capabilities. Low health Illagers nearby will flee to them for healing. Hinders heal Illagers rapidly, but only in a fairly small range
Factory: A miniature factory that can produce smaller minions that serve as bodyguards to the Engineer. These minions range from small and fast melee pokers, to flying snipers, and even to little beeping creepers!
Additionally when one of the Engineer's machines is damaged, the Engineer will quickly come over and try to repair it.
Bosses:
Freakager:
Spoiler
twisted biologist from the depths of the Nether, sure to give you nightmares for days!!!!!
Along with all of his attacks from the original mod, Freakager and Ragno can also do the following:
Freakager:
Minions: Freakager will throw out several minions. Depending on his health, he'll either throw Funnybones, annoying little miniature skeleton rascals that throw bones and laugh at your pain, or Eyesores, erratically slithering eyeballs which can fling you in the air if you slip on them
Axe Barrage: When under half health, Freakager gets extremely infuriated with you and hurls hundreds of axes at you at once! This is easily his most devastating attack, so be careful
Ragno:
Whack: If you get too close when Freakager is still alive, Ragno will try to whack you away
Jump: When Freakager or Ragno is under half health, Ragno will occasionally jump to a location nearby. If Ragno is under half health, it'll try to jump directly on top of its target
Web Net: Ragno can spit a net at you. If it catches you, run as fast as you can in the opposite direction before Ragno can reel you in!
Mutation Breath: When under half health, Ragno can try to grab you. If you get grabbed, Ragno sprays mutation substance all over you!
Other Mobs:
Spoiler
This mod has many other mobs and bosses. See the original mod's description for info on all of those
Future Plans:
Spoiler
Next update:
- More goons (normal enemies)
- Some other minor features
Future update(s):
- Re-implement and complete Devastator (maybe. Cant say for sure if this will actually happen)
- Port my Harder Illage and Spillage mod in the form of a Nightmare Mode config
- Add Grim Freakager? (Very unlikely, but not impossible)
- Add Inventor? (Very unlikely, but not impossible)
Known Issues:
Spoiler
Currently there are no known issues (yay!)
If you find any issues, report them on the issue tracker and I'll add them to this list to be fixed next update
FAQ:
Spoiler
Can I use this in my video/modpack?
Sure! Just make sure to leave a link back to the original page here on Curseforge.
Can you make a port to version/mod loader? Maybe in the future I will port this mod to newer versions, but there will be no official backports of new features to older versions. As for mod loaders, most likely not. I have never learned any other mod loader, nor do I plan to. However, if you'd like to make a port to any version or mod loader, the source code is available here. Just remember to ask me for permission first if you plan to upload it publicly :)
I found a crash/issue, where do I report it?
Just report any issues on the issue tracker. Said issue will also be added to the Known Issues spoiler to be fixed next update.
Do you have any more content planned? If so, what is it?
Initially there were no plans for new mobs or other major content pieces, but this mod now actually has a team formed around it, so more content will be coming. See the Future Plans spoiler for some things planned
Credits:
Spoiler
Main Credits:
Code - TheDarkPeasant, Yellowbross Productions
Models - Yellowbross Productions, JoTurtleGuy, lol_3463555, Itz_BlueJacob
Textures - Yellowbross Productions, JoTurtleGuy, Itz_BlueJacob, lol_3463555, maedus, Mich705
Animations - Yellowbross Productions, JoTurtleGuy, lol_346555
Sounds - Yellowbross Productions, TheDarkPeasant
Boss music - Yellowbross Productions (playlist can be found here)
Additional Credits:
Mod logo banner by Itz_BlueJacob
Funnybones voiced by Karat Feng
Changelog written by Mich705
Chinese localization by luochenlinyu
Some instances of code in the mod were borrowed and adapted from other mods such as Mowzie's Mobs, Mutant More, L_Ender's Cataclysm, Eyes in the Darkness, Yellowbross's Extras, and Enchant with Mob
Donations: Buy me a coffee! https://ko-fi.com/thedarkpeasant
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