Changelog
This update edits a lot of entities and items. As such, any previously existing food items from our mod will disappear, along with previously existing crabs and giant clams.
Mobs:
- Added Lightfoot crab
- Added Spider crab
- Added Yeti crab
- Added Vampire crab
- Added Coconut crab
- Added Horseshoe crab
- Added Ghost crab
- Added Flower crab
- Added Giant isopod
- Added Lobster
- Added Shrimp
- Added Crayfish
- Added Karkinos, a new miniboss
- Changed crabs into Dungeness crabs
- Sea urchins can now break kelp plants
- Giant clams changed from entities to tile entities
- Remodeled Hermit crabs
- Remodeled Fiddler crabs
- Sharks now only drop teeth when their attacks are blocked with a shield (shark teeth functionality still not added)
- Updated mob caps
Blocks:
- Added buoy
- Added thermal vent, which drops a random amount of raw copper/iron/gold
- Added sea sponge, which drops sponge chunks
- Added giant clam block
Items:
- Added 9 new claws
- Added raw and cooked lobster
- Added raw and cooked shrimp
- Added raw and cooked crayfish
- Added glowing potions and arrows
- Added sponge chunk, used to craft sponge blocks
- Added ominous hook, used to summon Karkinos
- Added Karkinos Claw, which increases player reach when in offhand
- Changed raw/cooked small fish meat into raw/cooked fish meat
- Changed raw/cooked large fish meat into raw/cooked fish steak
Visuals:
- Added marine snow, a weather phenomenon that appears in deep water during rain and storms
- Added underwater fog that gets stronger as you go deeper
- Removed whale shark glow
- Updated some item and entity textures
Effects:
- Added bleeding effect, inflicted by shark attacks, reduces your health to half its maximum
- Added glowing, which can be obtained by brewing Glow Slime with an awkward potion
Files
hybrid-aquatic-1.2.0.jar(1.59 MiB) Primary
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Release channel
ReleaseVersion number
1.2.0Loaders
Fabric
Game versions
1.20.1Downloads
141Publication date
February 5, 2024 at 4:34 PMPublisher
hybridlabs.mc
Owner