Changelog:
-Fixed Villager Ai breaking, they now know how to use doors again. (I am sorry for accidentally making Villagers mentally disabled I apologize)
-Nerfed the sizes of all loot tables (Too much good loot, it has been tone down to not be crazy)
-Add compatibility with the mods "Quark" and "More Crafting Tables"
(I will fix broken skins next update, some female skins have holes and texture errors. They will be fixed)
A bug fix update I had saved for 4 months, I promise a large hostile human update is coming in the future.
In the mean time, please enjoy these bug fixes. I apologize, my laptop is damaged and am looking for a new job :(
I had this update for 4 months because I did not want to update the page until more content was here, not just bug fixes but at this point its unfair to keep this from players.
---Changelog---
Bug Fixes:
-Fixed the text not properly showing the Human names in chat when they say something.
-When Villager Names mod is installed, the issue is different and the > is simply just spaced away. That is fixed
-Humans dont go up ladders if they don't have a human target (So they don't get trapped in structures going up ladders, it happens sometimes)
-The structure rates are pretty great but slightly spammy, made it overall rarer by a bit so people experiences are better (Spacing: 28 | Seperation: 25 | Put Tower weight to 13)
-Fix the game crashing when you put a Hostile Human spawn egg inside a spawner block
-Fix Human dropping duplicate armor pieces that they pick up. For example, a human will pick up and equip the Netherite chestplate they just got, then die and drop two netherite chestplates.
-Humans are losing sight/interest of the player when a door is closed (but they don't open the door for some reason anyway)
First Release on Modrinth!