1.20.4 port, Check HE 1.1 version for changelog. Made specifically for NeoForge
Highly Explosive 1.1
Update adding 1.20.4 support and fixing a few issues and generally improving the quality of the mod
(Took me long enough)
I am also trying to port this mod to Fabric. Nah i tried it's just too hard to port, i could recreate it from the ground up but cmon time doesn't grow on trees
IMPORTANT: Chance based Gamerules are changed from 1-10 system to 1-100! Due to how the random number generator worked, in 1.0 chances worked by multiplying the chance by 10(chance of 1 = 10% chance, 5 = 50%, 10 = 100%) But now you use 1-100 as if it was a percent (chance of 7 = 7% chance) Old worlds made in 1.0 won't have correct spawn chances
Big Changes
- Creepers actually spawn in the End and Nether(Nether Disabled by default)
- You can now use Flint and Steal on a TNT Heads to light them
- Removed Charged TNT Heads
- Normal TNT Heads now have Blast Protection in their TNT's
- If a TNT Head drops it's TNT you can right click a mob to make it a TNT Head.(buggy)
- Chance Gamerules are now comprehandable
- Added a system for updating mod settings when updating the mod to avoid breaking worlds from the next update :<
- Reworked and fixed the Enderman Bombers
Balance Changes
- Dead creepers now explode after 30 ticks(from 40)
- Dead "Tnt Heads" Explode after 15 ticks(from 5)
- Tnt Heads have 8 more hearts instead of resistance and/or protection
- Enderman Bombers:
- Spawn chances 10% --> 6%,
- Always chases player (in creative too), Deals 0 damage but applies slowness and blindness
- Has a Creeper riding it
Default gamerule changes:
- Almost all of them Multiplied by 10 and:
- Creeper Jokeys spawn chance 10% --> 20%
- TNT Head Spawning chance 20% --> 30%
- Default Explosion power 3 --> 4
Fixes/Small things
- Fixed creeper jokeys dismounting spiders and enderman bombers not spawning them at all
- Fixed internal spawning logic being inconsistent and sometimes failing.
- Added a JSON update file via github
- Updated some gamerule descriptions
- Changed the random number generator base
- Changed internal tagging (nbt names)
Inital Release