Buf Fixes:
- Made HexRandom use Thread Safe random
- Averting now checks for the amount of armor pieces with Averting Hex before doing any logic
Bug fixes:
- Fixed Double to Float conversion
- Fixed non existent colors on the Celebration fireworks
- Removed debug souts
Additions:
- Config options for crossbow and bow hexes
- Reworked Averting hex to a completely different idea
- New damage type - Abyssal Crush. It ignores invinsibility frames