- Updated zh_ch - ChuijkYahus
- Updated dependencies
- Cognitive Inducer
- No longer able to continuously farm minds from a single villager
- Impression marks are retained for one hour (configurable)
- If a villager has as many marks as is required for their own level of mind (as per config), they no longer contribute.
- Added comparator support (Rank of induced mind)
- No longer able to continuously farm minds from a single villager
- Refactored block registration to use the more standard style
- Refactored out block entity access into its own class
- Added version to mod initialization log message
- Implemented Configuration
- Marked HexGloop as an optional dependency in mod metadata
- Updated zh_ch - ChuijkYahus
- Cognitive Inducer
- Allow right-clicking media to fill the inducer
- HexGloop Interop
- Imbue Mind now works with the HexGloop Flayer's Table
- Bugfixes
- Cognitive Inducer may now spend all of its stored media
- Mishaps for failed Mind Imbue casts now use the correct localization key
- Fixed use of ClientLevel.getRandom() on the network thread
Bugfixes
- Cognitive Inducers now drop when mined
- Fixed access to client classes in dedicated server
- Fixed Cognitive Inducer not consuming media on Forge
Bugfixes
- Cognitive Inducers now drop when mined
- Fixed access to client classes in dedicated server
- Added Vegan Mind Flaying
- Added Block: Cognitive Inducer
- Added Great Spell: Imbue Mind
- If adding this to an existing world, run /hexcasting recalcPatterns to generate the per-world pattern entry
Fixed a bug where closed patterns (those that start and end at the same point) would fail to match unless the exact same position was chosen in both patterns.
Updated zh_ch - ChuijkYahus
Fixed Mind Fatigue being removable with milk.
Simplified Chinese Translation - ChuijkYahus