Changelog
Version 1.6.0-1.20.1
[!CAUTION] BREAKING CHANGES for Addon/Pack Devs
- Remove Create integration
- Rework Recipe Modifiers and Overclocking See here
- Rework how machines are registered via KJS
- Refactor Machine and Material block/item classes
GTItems.INTEGRATED_CIRCUIT
is now namedGTItems.PROGRAMMABLE_CIRCUIT
Ask for help regarding these changes on Discord!
Some documentation regarding the changes
Additions
- Add Potion Brewing to Brewery Machines (Now the tooltip makes sense!)
- Add fluid rendering to select Multiblocks (Lava in your pbf anyone?)
- Add fill-level fluid rendering to Quantum Tanks
- Add Circuit Configuration page to Recipe Viewers
- You can now also view the usages of a single configuration of Programmable Circuit
- Add the ability for Quantum Storages to hold more than INT_MAX items/fluids
- Add the ability to use certain non-Cleanroom blocks in the floor of a Cleanroom
- This is dictated by the
cleanroom_floors
tag and has some default elevator blocks included
- This is dictated by the
- Add Rotor Holders for High-Tier Content (For the LGT lovers)
- Add the Machine Memory Card
- Add the ability to open Covers with an empty hand (Forgot a screwdriver?)
- Add molten fluid for Ruridit
- Add custom recipe category support to KubeJS
- Add support for untagged items in tag filters
- Add the ability for batteries to charge items in Curio slots
- Add more error logging to recipe builders
- Add tooltip coloring to machines without it
- Add stone slab cutting recipes
- Add a recipe for Glass Dust from full-size Flint and Quartz sand dusts
Fixes
- Fix crashes caused by invalid GTOreDefinition references after reload (Reloading custom ore veins works now)
- Fix GT Fluid Attributes (like acidic) not functioning properly in pipes (Your pipes might corrode now)
- Fix Data Stick not copying distinctness from ME Input Parts
- Fix EU/t generation GUI text for Large Generators
- Fix empty crates and drums not stacking with newly crafted ones
- Fix item pipes "remembering" disconnected destinations
- Fix crash due to Distillation Tower allowing 0 hatches
- Fix pattern encoding for Multiblock previews in EMI (Now you can request Multis from AE2)
- Fix unclear tooltip for LV & MV Macerator
- Fix various issues and crashes with going over
MAX
tier in Machines - Fix crash with FTB Teams integration
- Fix Coke Oven Hatch model gaps
- Fix ME Output Parts being inefficient
- Fix Visual Prospecting with Xaero's showing ores in the wrong dimension
- Fix ME Input Buses being extractable
- Fix Programmed Circuit crashing when used on output parts
- Fix Advanced QuarkTech™ Suite's fire immunity not working as expected
- Fix various Tag Filter issues
- Fix the Shutter Cover(Oops.)
- Fix Rotor Holders reporting as obstructed when facing up or down
- Fix incorrect time display on
/medicalcondition query
- Fix pipe interaction box not expanding on empty-hand interaction
Changes
- Remove the "Compass" guidebook
- Remove Overclock Factor config options
- Rework how Spray Paint works on pipes and cables
- Allow LCR to use any coil (Got a good use for those old EBF coils now)
- Make Cleanroom require a centered controller
- Change stone block recipes to not use the laser engraver
- Improve RAM performance of Ore Generation
- Add explicit constructor to transfer covers for addons that want to specify custom rates
- Update translation files
Merry Christmas and Happy Holidays!
~ The GregTech Modern Team
Dependencies
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Release channel
BetaVersion number
mc1.20.1-1.6.0Loaders
Forge
Game versions
1.20.1Downloads
253Publication date
December 20, 2024 at 10:05 PMPublisher
KilaBash
Owner