Projectile Emitter, warping & Goop Overrides
Projectile Emitters emit Goop when a specific Projectile hits something (in this example, Eggs). Non-Permanent Goop attached to walls slowly slides downwards. The Goop Puddle Particle effect can be overriden to make custom per-emitter Textures possible.
October 5, 2023
Damage Emitters
Emit Goop when specific entities are damaged. Effects flagged as "Mature" like this one, can be censored using client Settings.
October 5, 2023