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Glowroot Caves

Glowroot Caves

A cave-biome mod based on glow squids with new mobs, structures, and mechanics.

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All versionsGlowroot 1.0.8.5

Glowroot 1.0.8.5

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Changelog

Glowroot 1.0.8.5:

  • Added in a new weapon, Cannonprase. When holding down right click, it charges up for about 3 seconds, before being able to release Chrysoprase Nexus, (introduced back in 1.0.8.4.) It removes 100 durability, (out of 1500,) per nexus shot, and it deals 1 damage per 2 ticks that you hold down the right click trigger after being fully charged. Recipe has also been added, and it can be recharged with a Glowroot Battery.
  • Did a complete texture overhaul for almost every single glowroot stone-type block, (and some other blocks.) Mob textures, and some custom 3d model textures have not been changed yet, but will be in future updates.
  • Added in Dazzling potions (2 effect timer variants,) and Lucidity potions. All with splash, lingering, and arrows aswell. (recipes dont show up in JEI, but Dazzling uses glow sacs with awkward potions, and Lucidity uses cooked squid tentacles with awkward potions.
  • Added a new blockset of Polished Glowroot Bricks.
  • Added in compatability with Trickery.
  • Increased the spawning of Glowroot mobs to make them more common instead of being so rare. I'll try to make this even more consistent in future updates.
  • Fixed the issue with both Nexus and Glow squid balloons not emitting particles while flying mid-air.
  • Retextured both glow and regular ink sac balloon textures, and all tentacle textures.
  • Added in a new block, the Rooted Block. it can be climbed, and when destroying, all connecting blocks will break in sequence, (they do not drop the item itself.) This mechanic will receive updates in the future to make it more realistic/natural.
  • Fixed the issue with the Pure Glowroot recipe.
  • Added in some new recipes.
  • Jetpacks and Chrysoprase Nexus now leave a new particle trail while in-air.
  • Edited some advancements.
  • Fixed some bugs with the Lucidity effect.
  • Retextured the Experiment and Core painting.
  • Edited the projectile models of Chrysoprase Nexus and Glowbangs to be more consistent with the hitboxes
  • Glowbangs now emit 2 more seconds of dazzling/glowing (at level-1.)
  • Edited the sounds of robotic mobs, (golems, quadcopters and hermits.)
  • Drinking milk/clearing dazzling will now finally get rid of the overlay itself aswell, rather than just the effect.
  • Chrysoprase splat dust blocks will now convert glowroot stone into glowrooted stone if it lands/is placed on top.
  • Fixed a bug with Glowlights being repaired by a battery without using up charge, and also wasting charge in creative.
  • Added in unusable beta wiring system, which will be replacing the rune system eventually.
  • Artificial Upgrades for items is now a WIP. Glowbang levels 2 and 3 have beeb added, each level with custom particles and more power. (Will be obtainable in future updates.)
  • Increased node generation slightly.
  • Buffed the Glowroot toolset to have more attack damage. It will receive other buffs in future updates to make it more reasonable for the recipe. -Edited the functionality behind Artificial blocks. -Redid the pallete used for artificial 2 and 3 to stay more consistent and simplistic.

Files

glowroot1.0.8.5.jar(16.13 MiB) Primary
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Release channel

Release

Version number

1.0.8.5

Loaders

Forge

Game versions

1.20.1

Downloads

3744

Publication date

December 4, 2024 at 2:28 AM

Publisher

pexuls

pexuls

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Version ID

Modrinth is open source.

main@a0bd011

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