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Fungal Infection:Spore

Fungal Infection:Spore

The purpose of this mod is to increase the difficulty of the vanilla game by adding new enemies and infection mechanics inspired by popular zombie type games.

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All versionsFungal Infection:Spore 2.1.9

Fungal Infection:Spore 2.1.9

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Changelog

Changes: -Changed the range for the delusioner enchanter to find a chargable target from 4 -> 8. -Changed the enchant the delusioner can apply to boots from swift sneak to frost walker. -Naiad can spawn from howitzer bombs. -Updated the mutation recipes to include the naiad. -Updated the Stalker model. -Water calamities try to relocate towards close ocean type biomes if their mission was succesful. -Water calamities take the tint of the water onto themselves if the player is above water. -Multiple bug fixes. -The tank variant of the Infected Scientist now releases gas when its about to explode. -The scent now spawns mobs based on the noninfected mobs in the area , if there are not enough it will go back to its default values. News Skins: -Jolly Howitzer Mobs: -Chemist(Evolved) -Naiad(Evolved) -Vanguard(Unknown) -Bairn(Unknown) -Grakensenker(Calamity)

Variant: -Pillager Captain. -Naiad Triton

Sounds: -Specter cloacking -Specter uncloacking -Evoker pulling -Hexen pulling -Gas escaping -Slasher pulling -Hexen throwing people in the air -Slasher stabbing

Mechanics: -A data driven folder under the name of "spore_block_conversions" which allows other mods to add their infected blocks within the spore systems. -A data driven folder under the name of "spore_mob_conversions" which allows other mods to add their infected mobs within the spore systems.

Files

spore_2.1.9_1.21.1_neoforge.jar(24.17 MiB) Primary
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Metadata

Release channel

Release

Version number

2.1.9

Loaders

NeoForge

Game versions

1.21.1

Downloads

497

Publication date

December 24, 2025 at 6:31 PM

Publisher

Harbinger

Harbinger

Owner

Version ID

Modrinth is open source.

main@a0bd011

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