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Fungal Infection:Spore

Fungal Infection:Spore

The purpose of this mod is to increase the difficulty of the vanilla game by adding new enemies and infection mechanics inspired by popular zombie type games.

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All versionsFungal Infection:Spore 2.1.6

Fungal Infection:Spore 2.1.6

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Changelog

Fixed: -The balistic attribute not working on the hindenburg. Changes: -Updated the chinese translation. -Updated the russian translation. -Updated the Asylum structure variant.

-Revorked the way the ballistic attribute is processed.

-The Howitzer ore amount before he goes nuclear is now 60-> 100. -The Volatile's hp has been reduced from 60 -> 35. -The Leaper's hp has been reduced from 55 -> 40. -The Plagued hp has been reduced from 30 -> 15.

-Addind the connective agent to a crating recipe will make the weapon no longer spawn with damaged durability.

News: Mobs: -Hohlfresser(Calamity)

Mechanics: -Corpse, now calamity class creatures will explode into biomass and harvestable corpse pieces. -Now the surgery table has a separate crafting space for fusing items together. -The CDU can now get "clogged" by the sporebursts of calamities and the proto hivemind, freeze damage can trigger such sporebursts.

Enchants: -Serrated Spikes. -Voracious Maw.

Variants: -Banshee(Howler variant).

Items: -Reforged biomass(ground type). -Reforged biomass(air type). -Reforged biomass(water type). -Living Helmet MK2 -Living Leggins MK2 -Living Boots MK2 -Fang -Serrated Reagent. -Voracious Reagent. -Amalgamated Roast. -Eldritch Sushi. -Stuffed Abomination.

Files

spore_2.1.6_1.20.1.jar(21.55 MiB) Primary
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Metadata

Release channel

Release

Version number

2.1.6

Loaders

Forge

Game versions

1.20.1

Downloads

557

Publication date

August 20, 2025 at 7:21 AM

Publisher

Harbinger

Harbinger

Owner

Version ID

Modrinth is open source.

main@a0bd011

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