Changelog
Changes:
-Mobs with the pull goal will no longer try to pull targets if they are out of their line of sight.
-Mobs will no longer be able to hit other entities through walls.
-The infection system has been reworked to be more versatile and easy to use.
-Infected Vindicators will break wood blocks if they are in their way when they are aggressive.
-Infected Pillagers will now shoot arrows that carry the effect Mycelium.
-Infected Pillagers will always have a crossbow when riding another entity.
-New pick up infected AI has been added to the entities "Leaper , Brute and Phayres".
-New textural changes.
-Code improvements.
-Reworked the scent mechanic to only summon mobs if there are noninfected creatures around.
-Added new configurable roles for the horde mechanic "if an entity is blacklisted and given a role in the horde will accept it and use it accordingly"
-Added compatibility with Biomancy.
-Improved the compatibility with create and farmer's delight.
-Now the symbiosis effect will passively consume hunger.
-The infected armor set has been renamed to the living armor set.
-The crafting recipe for the living armor set have been changed.
-The stats for the living armor set have been changed.
News:
New crafting items:
-wing membrane.
-dense muscle.
-alveolic sack.
-altered spleen.
-corrosive sack.
-tendons.
-innards.
-sickle fragement.
-wing.
New armor sets:
-Flesh armor (Flesh Helmet , Flesh Chestplate , Flesh Leggings and Flesh Boots).
-Plated armor (Plated Helmet , Plated Chestplate , Plated Leggings and Plated Boots).
-Reconstructed Elytron.
-Living Chestplate MK2.
New Weapons:
-Infected Sickle.
-Infected Knife.
-Infected Rapier.
New mobs.
-Phayres .
-Scamper.
-Infected Drowned.
-Infected Adventurer.
Files
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Release channel
ReleaseVersion number
0.9.3Loaders
Game versions
1.19.2Downloads
175Publication date
February 23, 2023 at 10:55 AMPublisher
Harbinger
Owner