1.6 (1.20.1)
on Feb 2, 2024- Fixed Wind and some server-controlled Screen Shakes not working.
- Added a new /scale command (1.20.5+ only.)
- Added the
FrozenBiome
class, meant to make biome creation easier.- Contains an
injectToOverworld
method to directly add the biome to Overworld worldgen. - Be sure to create a public static final instance of your FrozenBiome in order to properly access and register it.
- Contains an
- Upgraded Gravity API to use directional gravity using
Vec3
s - Added the
getEntitiesPerLevel
method toEntityUtils
- This will return all loaded entities within a given
ServerLevel.
- This will return all loaded entities within a given
- Improved the quality of the
AxeBehaviors
class. - Added an
extensionID
method to theWindManagerExtension
class in order to improve saving with NBT. - Moved
BlockShecuduledTicks
to theblock
package. PointedDripstoneBlockMixin
is now loaded once again.- Many other improvements
1.5.4 (23w51a)
on Dec 24, 20231.5.4 (1.20.4)
on Dec 24, 20231.5.4 (1.20.2)
on Dec 24, 20231.5.4 (1.20.1)
on Dec 24, 2023- Added
FadingDiskWithPileTagFeature
- Added
rotateAboutX
toAdvancedMath
- Added
DebugPosParticle
- A particle for marking a position.
- Slight optimizations
- Slightly improved Gravity API compatibility
- Populated more annotations
1.5.3 (1.20.4)
on Dec 17, 20231.5.3 (1.20.2)
on Dec 17, 20231.5.3 (1.20.1)
on Dec 17, 2023- Fixed Mod Integration pre-freeze timing
- Updated Fabric Loader requirement to 0.15.1+
1.2.7 (1.19.2)
on Dec 15, 2023- Fixed support for Fabric Loader 0.15+
- Thank you Fourmisain
1.5.2 (1.20.4)
on Dec 15, 20231.5.2 (1.20.2)
on Dec 15, 20231.5.2 (1.20.1)
on Dec 15, 2023- Updated embedded Jankson
- Adds
SaveToggle
annotation
- Adds
- Moved all field annotations for config syncing to
EntrySyncData
for easier use- Fixed a small bug with
Locked When Synced
fields syncing instead of remaining stagnant - Added a tooltip to notify Server Operators and LAN Hosts when a config value will sync
- Fixed a small bug with
- Converted most packets from channels to
FabricPacket
s - Improved compatibility of Overworld Biome API
1.5.1 (1.20.4)
on Dec 12, 20231.5.1 (1.20.2)
on Dec 12, 20231.5.1 (1.20.1)
on Dec 12, 2023- Moved
ModProtocolDef
to api - Made
ServerRegistrySync.text()
public - Fixed loading
ResourceLocation
too early - Fixed language entries for mod protocols
1.5 (1.20.4)
on Dec 11, 20231.5 (1.20.2)
on Dec 11, 20231.5 (1.20.1)
on Dec 11, 2023- Added
DripstoneUtils
- Currently only contains the
getDripstoneFluid
method
- Currently only contains the
- Added config syncing
- Configs will sync from server to client when joining a server, on datapack reload, and on use of
/frozenlib_config reload
- Configs will sync from client to server any time the client config is saved and the player has permission level 2 or greater
- An example of this is saving a config via Cloth Config or other GUI
- Configs will sync from server to client when joining a server, on datapack reload, and on use of
- Added Mod Protocol API
- A partial implementation of The Quilt Project's Registry Sync API.
- Refactored Configured Features and Placement Modifiers
- Replaced
frozenlib:main
entrypoint with an environment event (frozenlib:events
) - Replaced
frozenlib:client
entrypoint with an environment event (frozenlib:client_events
) - Removed embedded Mixin Extras in favor of Fabric Loader 0.15.0
- Moved all Packets to 'FrozenNetworking'
- Moved client-side networking to 'FrozenClientNetworking'
- Moved the 'id' and 'string' methods to 'FrozenSharedConstants' and maked the methods in 'FrozenMain' as deprecated.
- Moved mod integration initialization to a registry freeze event