1.1.8 (1.19.2)
on Jan 19, 2023- Fixed surface rules not applying whilst using TerraBlender
- Added biome tag surface rule condition source
- Internal breaking changes to surface rule api
1.1.7 (1.19.3)
on Jan 5, 2023- Ported to 1.19.3
- Moved classes to their separate "modules"
- Changed usages of Random to RandomSource
- Added RemovableItemTags, which allows NBT tags to be removed from items when a player receives the item.
- Added many worldgen features for mods to use
- Added a FrozenBlock badge into Mod Menu
- Added an entrypoint for creating mob categories
- Added an event and entrypoint for modifying world surface rules
1.1.7 (1.19.2)
on Jan 5, 2023- Moved classes to their separate "modules"
- Changed usages of Random to RandomSource
- Added RemovableItemTags, which allows NBT tags to be removed from items when a player receives the item.
- Added many worldgen features for mods to use
- Added a FrozenBlock badge into Mod Menu
- Added an entrypoint for creating mob categories
- Added an event and entrypoint for modifying world surface rules
1.1.6 (1.19.2)
on Dec 8, 2022- Fixed a crash regarding block sound overwrites
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Reorganized some classes into different packages
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Fixed MultifaceClusterBlock
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Added FaceClusterBlock, a MultifaceClusterBlock that can have only one face
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Added FaceBlock, a MultifaceBlock that can have only one face
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Added data-driven block sound overwrites
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Improved wind mechanics
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Added BreatheAir, an entity behavior that is a brain alternative of BreathAirGoal
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Added SmootherSwimmingMoveControl, a move control similar to SmoothSwimmingControl, but the maxTurnX and maxTurnY values have been changed to floating point values to allow for more precise values.
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Added a command (/wind) used to control the wind manually