- Fixed custom lightning rods not working as the vanilla one
- Fixed moobloom child having random variant
- Fixed zombie horse trap thunderstorm spawn event
- Fixed moobloom transform sound
- Tweaked moobloom API
- Added zombie horse trap
- Added new "Riders On The Storm" advancement
- Prepared API for the different moobloom variants
- Backported important fixes from 1.5.x/1.6.x mod versions
- Ported to 1.19.3
- Fixed server crash
- Greatly improved glare performance and AI
- Improved overall compatibility with custom biomes from other mods/datapacks
- All structures can now be properly disabled trough config
- Fixed crash caused by mixin plugin
- Fixed crash caused by wildfire taking damage from the environment
- Added Wildfire
- Added Wildfire Crown Fragment and Wildfire Crown items
- Added Citadel structure in the nether dimension
- Fixed bed color in Illusioner Shack structure
- Fixed mobs despawning in the structures
- enableBeekeeperVillagerProfession config option will now work correctly
- Fixed conflicts(crashes) with another mod
- Fixed villagers not running from the iceologers
- Glare is now breedable (it can have children)
- Updated translations
- Added config option to enable/disable glare griefing
- Fixed incompatibility with YOUNG mods
- Fixed all spawning related issues (mob not spawning at all)
- Fixed the critical crash related to the bees and mooblooms from the previous release
- Mooblooms will now correctly randomly choose between pollinating moobloom or flower
- Fixed invalid configuration for structure processors
- Architectury API is no longer needed as required dependency
- Reworked Illusioner Shack structure
- Reworked Iceologer Cabin structure
- Added Illusioner Training Ground structure
- Added Copper Golem related Ancient City centerpiece
- Added (Waxed) Exposed Lightning Rod
- Added (Waxed) Weathered Lightning Rod
- Added (Waxed) Oxidized Lightning Rod
- Added ru_ru translations (Thanks to https://github.com/DrHesperus)
- Increased Glare spawn limit (from 5 to 10)
- Fixed issue with Iceologer/Illusioner raid spawning
- Fixed compatibility with the new forge release
- Added es_es translations (Thanks to https://github.com/baooduy)
- Added vi_vn translations (Thanks to https://github.com/Zano1999)