Brings the farlands (the old world generation bug) into the future to 1.7.10!
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World Generation
1.7.10: nether: 2
September 2, 2023
1.7.10: Aether II: 2
June 28, 2024
1.7.10: Aether 1 (yawn)
June 28, 2024
1.7.10: nether: 3
September 2, 2023
1.7.10: default: 6
29000000 x 29000000 taiga/extreme hills
September 2, 2023
1.7.10: default: 2
normal generation, 17000000 x 29000000 deep ocean
September 2, 2023
1.7.10: Twilight Forest: 1
June 28, 2024
1.7.10: default: 1
normal generation, 17000000 x 29000000 deep ocean
September 2, 2023
1.7.10: default: 9
-29000000 -21555555
September 2, 2023
1.7.10: default: 3
normal generation, 17000000 x 29000000 deep ocean
September 2, 2023
1.7.10: default: 8
September 2, 2023
1.7.10: default: 5
29000000 x 29000000 taiga/extreme hills
September 2, 2023
1.7.10: nether: 4
September 2, 2023
1.7.10: Twilight Forest: 3
June 28, 2024
1.7.10: amplified: 1
roofed forest
September 2, 2023
1.7.10: default: 4
29000000 x 29000000 taiga/extreme hills
September 2, 2023
1.7.10: default: 10
-29000000 -21555555
September 2, 2023
1.7.10: amplified: 2
birch forest
September 2, 2023
1.7.10: Aether II: 3
June 28, 2024
1.7.10: default: 7
1.7.10: default: 7
September 2, 2023
1.7.10: end: 1
I'm amazed this farlands 'bug' spawns terrain in the end, especially with towers. I did not code this in on purpose. I am amazed the end was affected at all.