2.2.2
- Update Iris compatibility to 1.7.0
2.2.1
- Dye textures are scaled properly on items now
- Fix compatibility with Mana and Artifice, and Continuity on Fabric
2.2.0
- Dye rendering changed again, should work better overall
- Added mod compatibility
2.1.0
- Dye rendering uses custom vertex consumer, meaning partial shader compatibility.
- Add geckolib compat
- Readd trans dye
- Remove trident dyeing for now
- Disable safety protocols (anything that extends ArmorItem can be dyed now)
2.1.0
- Dye rendering uses custom vertex consumer, meaning partial shader compatibility.
- Add geckolib compat
- Readd trans dye
- Remove trident dyeing for now
- Disable safety protocols (anything that extends ArmorItem can be dyed now)
General
- Tools, tridents, and elytra are now dyeable
Added Mod Support:
- Alex's Mobs
- Cataclysm
- Galosphere
- Warden Walkers
- Update to 1.20
- Dyes can be applied to armor trims
- Shimmer dyes removed
- All dyes have a bright variant now
- Fix compat issue with Oculus on forge
- Fix compatibility issue with Geckolib