What's Changed
- Migrate to MidnightConfig by @LimonBlaze in https://github.com/CrimsonDawn45/Fabric-Shield-Lib/pull/107
- Fix #106: Remove redundant local captures by @LimonBlaze in https://github.com/CrimsonDawn45/Fabric-Shield-Lib/pull/108
- Fixed #105 by @CringeStar in https://github.com/CrimsonDawn45/Fabric-Shield-Lib/pull/109
- Added support for c:shields and updated to 1.19.3 by @CringeStar in https://github.com/CrimsonDawn45/Fabric-Shield-Lib/pull/112
- Made Lib include Crowdlin Translate by @CringeStar in https://github.com/CrimsonDawn45/Fabric-Shield-Lib/pull/114
Full Changelog: https://github.com/CrimsonDawn45/Fabric-Shield-Lib/compare/v1.6.1-1.19...1.6.2-1.19
What's Changed
- Fixed Disabling Damage Bug #86 by @CringeStar in https://github.com/CrimsonDawn45/Fabric-Shield-Lib/pull/99
- Reintroduce
FabricShieldEnchantment
by @LimonBlaze in https://github.com/CrimsonDawn45/Fabric-Shield-Lib/pull/101 - Fixed #100 + Updated to 1.6.1 by @CringeStar in https://github.com/CrimsonDawn45/Fabric-Shield-Lib/pull/102
- Split @Inject inside
LivingEntityMixin
to fix bug by @CringeStar in https://github.com/CrimsonDawn45/Fabric-Shield-Lib/pull/104
New Contributors
- @LimonBlaze made their first contribution in https://github.com/CrimsonDawn45/Fabric-Shield-Lib/pull/101
Full Changelog: https://github.com/CrimsonDawn45/Fabric-Shield-Lib/compare/v1.6.1-lite-1.19...v1.6.1-1.19
Changes
- Removed(until it can be fixed) enchantment table support
- Marked version as "lite" as to not cause confusion
Added tooltips. Added config menu.
Oops should have uploaded this earlier
Oops I forgot to upload this
Backported library to 1.14 by @CringeStar in https://github.com/CrimsonDawn45/Fabric-Shield-Lib/pull/58
Quickly ported 1.4.5 to 1.18
Changes
- Changed premade shield item classes' constructors to allow tags, and item arrays.
Note: Due to constructor changes 1.4.4 breaks compatibility with versions <=1.4.3
Changes
- Made shield enchantability better match other iron items
- Fixed typo in fabric_banner_shield item model
Ported 1.4.3 to 1.15.2!
Changes
- Vanilla shield enchantability better matches other iron items
- Fixed typo in fabric_banner_shield Item model
Changes
- Made enchantability of vanilla shield more like other iron items
- Fixed a typo in fabric_banner_shield item model
- Ported 1.3.4 over to 1.16.5!
Changes
- Moved all rendering code to the client.
- Changed RenderMixin to only inject for the client.
- Renamed dev item id's
fabric_shield_no_banner_support_template
is nowfabric_shield
fabric_shield_template
is nowfabric_banner_shield
Changes
- Split
FabricShieldItem
intoFabricShieldItem
&FabricBannerShieldItem
- Made
FabricShieldBannerDecoratorRecipe
useFabricShield
interface instead ofFabricShieldItem
class - Fixed incorrect license information in
fabric.mod.json
Changes
- Finally added banner support! Special thanks to CringeStar
- Now using Fabric's event system instead of ShieldEvents.
- Custom shields are identified using an interface instead of inheritance.
- Mixins shouldn't conflict with other mods(ex. Requiem)
- Library was rewritten and simplified, less strange behavior should occur.