fixed very large oopsie
Fixed
- Effect removal sounds playing without any effect present
- Modded block sounds not being autogenerated
IMPORTANT!
ExtraSounds no longer depends on Cloth Config - all sound assignment is now done via resource packs. The only remaining dependency is Fabric API. Check the Wiki for more info.
Added
- Resource pack support (thanks to ARRP)
- Better modded item support
- Auto generation API
- Effect sounds (buffs/debuffs)
- Volume control via Minecraft sound menu
Changed
- Default sounds, including...
- Item delete & item clone (sounds like items sizzling in lava)
- Chat mention (different chime)
- Other minor changes
Removed
- Config file & screen
Changed
- Ported to 1.17
Added
- Creative block pick sound
Fixed
- Reworked crash fix, should now work when the game is not ticking (e.g. with Inventory Pause)
- Item sound if transferring to full inventory
- Delete sound in creative if nothing is deleted
Changed
- Tweaked food & other item sounds
Fixed
- Modded items not having sounds
- Crashing if item does not have a sound assigned
Changed
- Moved more sounds from hardcoded to class based detection
Added
- Item stack drag sound
- Drop sound pitch based on amount (versus max stack)
Fixed
- Item transfer sound in creative inventory
- Multiple sounds being played at the same time
- Crash when playing sounds during a sound tick
Changed
- Moved sound logic to item creation instead of click event