Changelog
- Added a config option to limit the number of sieve drops from sieving moss. May be useful when playing with mods that add a lot of different saplings.
- Added compatibility with Ars Nouveau's saplings and Sourceberries to the sieve.
- Added compatibility with Ars Nouveau's wood types for Crucibles, Barrels, and Sieve.
- Added missing TOP compatibility for seeing fluids inside Barrels and Crucibles. The exact fluid and amount are now visible when crouching.
- Added Witch Water entity conversion functionality from the original Ex Nihilo, can be disabled in config. Here are the following conversions: Villager -> Zombie Villager, Cleric Villager -> Witch, Skeleton -> Wither Skeleton, Creeper -> Charged Creeper, Spider -> Cave Spider, Pig & Piglin -> Zombified Piglin, Squid -> Ghast, Mooshroom -> Brown Mooshroom, Axolotl -> Blue Axolotl, Rabbit -> Killer Rabbit, Pufferfish -> Guardian, Horse -> Skeleton/Zombie Horse
- Allow using glass bottles to carry water from wooden crucibles to barrels. Can be disabled in config.
- Fix Mekanism's Tin ore not being detected by Ex Deorum as a valid tin ore.
Files
exdeorum-1.8.jar(1.01 MiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
1.8Loaders
Forge
Game versions
1.20.1Downloads
43Publication date
November 9, 2023 at 2:45 AMPublisher
thedarkcolour
Owner