3.1.2 update:
Changes:
- changed 
TagUtilclass to accept all tags instead of only blocks and items 
3.1.1 update:
Additions:
- fix server crash on startup
 
3.1.0 update:
Additions:
- added support for neoforge. Every mod using this library is broken. Updating should be pretty fast since that changes are mostly package naming change
 
3.1.0 update:
Additions:
- added support for neoforge. Every mod using this library is broken. Updating should be pretty fast since that changes are mostly package naming change
 
3.0.23 update:
Additions:
- support of structure generator config for 
MultiChunkFeaturePiece 
Fixes:
- fixed error when encoding null 
NbtCompound 
3.0.22 update:
Additions:
- added codec for 
BlockList,BlockListManager,DividedBlockListManagerandStructurePlacementRuleManager 
3.0.21 update:
Additions:
- added some methods under 
DividedBlockListManager 
Fixes:
- fixed rare crash when creating json file from 
DividedBlockListManager 
3.0.20 update:
Additions:
- Added codec for Shapes and Rotator
 
Changes:
- Removed unused method in MultiChunkFeaturePiece
 
3.0.19 update:
Changes:
- change the save delay of multichunk feature file from 1 min to 2 mins
 ShapePlacerdoes not add the multichunk feature by default
Fixes:
- fixed file not being locked in 
MultiChunkFeatureHandler#init() - fixed multichunk feature file not being initialized
 - fixed multichunk feature file being saved right after the initialiazon
 - fixed structure piece being generated multiple times
 
3.0.17 update:
Changes:
MultiChunkFeaturesHandlernow cache multi chunk features. This should fixisFeatureGeneratedreturn false while it should be true
Fixes:
- fixed json not being parsed in 
MultiChunkFeaturesHandler 
3.0.17 update:
Changes:
- changed slightly logging
 
Fixes:
- fixed json not being parsed in 
MultiChunkFeaturesHandler 
3.0.16 update:
Additions:
- more factory methods for 
LayerPlacer - more debug informations for 
EwcFolderData 
Changes:
- renamed hud to gui
 
Fixes:
- fixed structure id not being referenced in 
MultiChunkFeaturePiece - fixed dead lock
 
3.0.15 update:
Additions:
- added debug log when initializing shape files
 
Fixes:
- fixed 
MultiChunkFeaturePiecenot having the good parameters 
3.0.14 update:
Addition:
- Added 
MultiChunkFeaturePieceto generate structure piece easily thanks to multichunk feature api 
Changes:
LayerPlacernow support already generated random- switch 
LayerPlacerconstructor to factory. Constructors are now deprecated 
3.0.14 update:
Fixes:
- fixes crash when using 
LineGen#getCoveredChunksdue to bad cast 
3.0.12 update:
Additions:
- added util methods
 
3.0.11 update:
Additions:
- added methods to know if a multi chunk feature got generated
 
Changes:
- identifier in shape placer now take a random long to avoid duplicates
 
3.0.10 update:
Additions:
- added way to get covered chunks of a shape
 
Fixes:
- fixed config getting reset
 
