2.2.2
Text Update
- Handle text rendering at ease on the newest Equator platform!
- Multiple changes have been made, old apis may not work correctly.
Slightly fix.
New modules put into use.
Needed to be implemented.
Equator 2.1.0
Important Notice:
Versions previous of 2.1.0 has problems. Do not use.
Fixes
- Fixed
InputEvents
[^on]. - Removed the annoying logger which I forgot to remove.
Moves & Renames
- Renamed
InputEvents
toInputEvent
. - Moved
Mouse
Keyboard
andWindow
out of classInputEvent
. - Moved contents of
InputEvents.InputEvent
[^on] toInputEvent
and modified the later from class to enum class. - Moved
InputEvents
[^on] to packagenet.krlite.equator.input
. - Renamed package
net.krlite.equator.util
tonet.krlite.equator.frame
since input classes have been moved out.
Additions
- Added more colors to
Palette
. - Added four color related methods to
AccurateColor
.
[^on]: The unmodified name.
- Used Fabric event system to replace Runnables in frame callbacks.
- Renamed ScreenAdapter to FrameInfo and moved to
net.krlite.equator.util
. - Added subclasses for FrameInfo and renamed methods.
- Added alias methods for Vector and Box.
- Added callbacks for Animation and Interpolation, while updating their code.
- Fixes Interpolation and event inits.
- Declares the meanings of 'down', 'typed' and 'up' for a key.
- Fixes bugs.
- Adds cursor pos alias methods.
- Fixes callbacks and adapters.
- Fix InputEvents callback initialization problems.
Equator v2
- Fully rewrote.
- Lighter and more powerful functions to use, with humanized experience.
- Versions previous of Minecraft 1.19.4 are not supported since v2.
- Slightly fixes
- Stable version