Recommended Forge Version: 40.2.17
Changes:
Fixed skill command not working properly in a dedicated server
Recommended Forge Version: 47.2.20
Changes:
Fixed players using Liechtenauer while not holding Longsword
Fixed the "Auto Add" button not filtering the items registered in opponent in Auto Switching Items screen
Recommended Forge Version: 43.3.7
Changes:
Fixed players using Liechtenauer while not holding Longsword
Recommended Forge Version: 40.2.17
Changes:
Fixed players using Liechtenauer while not holding Longsword
Recommended Forge Version: 47.2.20
Changes: Fixed Armor resource packs not exported as intended (It's not exported under the proper path, and file extender was missed)
Fixed Rushing Tempo(Tachi innate skill) deactivated after reloading a resource pack
Applied the same format to weapon type as 1.20.1 to make all versions datapack compatible
- Now the system accepts the weapon type tag like "epicfight:bokken" while it also accepts an old format, "bokken"
Fixed Armor resource packs not being applied
Fixed unblockable and no stun issue of Wrathful Thunder (Innate skill of channeling enchanted trident)
Fixed the tooltip issue where attack speed and damage modifications are not applied
Fixed some dedicated servers with weapon type datapack corrupting clients' weapon data
- This mainly resulted in the player's guard animation being invisible
Thanos bug has gone FOREVER...
- It randomly happened in a dedicated server when multiple epicfight-dependent addons were installed.
- It also requires an updated version of each addon
Recommended Forge Version: 43.3.7
Changes:
Fixed Armor resource packs not exported as intended (It's not exported under the proper path, and file extender was missed)
Fixed Rushing Tempo(Tachi innate skill) deactivated after reloading a resource pack
Applied the same format to weapon type as 1.20.1 to make all versions datapack compatible
- Now the system accepts the weapon type tag like "epicfight:bokken" while it also accepts an old format, "bokken"
Fixed Armor resource packs not being applied
Recommended Forge Version: 40.2.17
Changes:
Fixed Armor resource packs not exported as intented (It's not exported under the proper path, and file extender was missed)
Fixed Rushing Tempo(Tachi innate skill) deactivated after reloading a resource pack
Applied the same format to weapon type as 1.20.1 to make all versions datapack compatible
- Now the system accepts the weapon type tag like "epicfight:bokken" during it also accepts an old format, "bokken"
Recommended Forge Version: 47.2.20
Changes:
Fixed custom armors from Jet and Elia's Armors broken
Fixed crash when adding a custom name or lore to Skillbooks
Now players don't have to rejoin the world to reflect skill datapack changes
Fixed crash when changing mobility skill from PhantomAscent
Fixed reload command not working at all
Fixed player punching after clicking Learn button in Skillbook screen in a dedicated server
Recommended Forge Version: 43.3.7
Changes:
Fixed custom armors from Jet and Elia's Armors broken
Fixed crash when adding a custom name or lore to Skillbooks
Now players don't have to rejoin the world to reflect skill datapack changes
Recommended Forge Version: 40.2.17
Changes:
Fixed custom armors from Jet and Elia's Armors broken
Fixed crash when adding a custom name or lore to Skillbooks
Now players don't have to rejoin the world to reflect skill datapack changes
Recommended Forge Version: 47.2.20
Changes:
Added Azurelib support (credit: AzureDoomC)
Fixed player mode (mining, battle) unsynchronized when entering a dedicated server
Fixed Revelation stun not applied to players
Fixed the durability of an item in offhand not being decreased when hitting mobs
Changed Blood effect option default value Off -> On: Blood Effect On: blood particles are appeared as red Blood Effect Off: blood particles are appeared as yellow
Fixed Impact guard consumes all stamina when blocking projectiles
Fixed Demolition leap, Meteor slam fall damage protection not being applied
Splitted config screen into two(Graphic, Control)
New Epic fight creative tab theme applied! (credit: MetalKnight56)
Recommended Forge Version: 43.3.7
Changes:
Added Azurelib support (credit: AzureDoomC)
Fixed player mode (mining, battle) unsynchronized when entering a dedicated server
Fixed Revelation stun not applied to players
Fixed the durability of an item in offhand not being decreased when hitting mobs
Changed Blood effect option default value Off -> On: Blood Effect On: blood particles are appeared as red Blood Effect Off: blood particles are appeared as yellow
Recommended Forge Version: 40.2.17
Changes:
Added Azurelib support (credit: AzureDoomC)
Fixed player mode (mining, battle) unsynchronized when entering a dedicated server
Fixed Revelation stun not applied to players
Fixed the durability of an item in offhand not being decreased when hitting mobs
Changed Blood effect option default value Off -> On: Blood Effect On: blood particles are appeared as red Blood Effect Off: blood particles are appeared as yellow
Recommended Forge Version: 47.2.16
Changes:
Fixed guard animations not working when you're on a dedicated server
Added new gamerule, noMobsInBossfight, which will allow you to control the spawning of Endermans when ender dragon is alive
Fixed cut particle not being rendered when blood option is turned on
Recommended Forge Version: 47.2.16
Changes:
Fixed blood effect on/off being applied contrary
Phantom Ascent now ignores the fall damage of less than 2.5 after casting
Phantom Ascent is now affected by jump boost effect
Fixed players can use Phantom Ascent while riding a horse or in mining mode
Fixed trail particles darkening when hitting entities
Added offhand digging animation(fix for throwing animation of potion, snowball, egg)
Weapon type datapack now works in the dedicated server too
Geckolib armor texture is now decided dynamically in game
Recommended Forge Version: 43.3.5
Changes:
Fixed blood effect on/off being applied contrary
Phantom Ascent now ignores the fall damage of less than 2.5 after casting
Phantom Ascent is now affected by jump boost effect
Fixed players can use Phantom Ascent while riding a horse or in mining mode
Fixed trail particles darkening when hitting entities
Added offhand digging animation(fix for throwing animation of potion, snowball, egg)
Recommended Forge Version: 40.2.14
Changes:
Fixed blood effect on/off being applied contrary
Phantom Ascent now ignores the fall damage of less than 2.5 after casting
Phantom Ascent is now affected by jump boost effect
Fixed players can use Phantom Ascent while riding a horse or in mining mode
Fixed trail particles darkening when hitting entities
Added offhand digging animation(fix for throwing animation of potion, snowball, egg)
Recommended Forge Version: 43.3.5
Changes:
Hopefully Killed Thanos's Bug
Recommended Forge Version: 47.2.6
Changes:
Fixed skill registration error with multiple mods
Added new mobility skill Phantom Ascent
- Allows player to jump multiple times in the air
- Can be obtained by looting chests (Desser pyramid, Jungle temple, etc)
Added new weapon Bokken
- Basically a tutorial weapon
- Sample of how to use Weapon Type Datapack
(Experimental) Added new datapack feature, Weapon type datapack
- Allows to customize various weapon features such as combo animations and sounds
- It can crash your game for unknown reason
Recommended Forge Version: 43.3.2
Changes:
Fixed skill registration error with multiple mods
Added new mobility skill Phantom Ascent
- Allows player to jump multiple times in the air
- Can be obtained by looting chests (Desser pyramid, Jungle temple, etc)