[6.2]
- forge 1.21 & 1.20.6 fixed
- changed gui icon
- added checks to ensure random property suffixes are always valid integers above 0
- fixed crash when rendering entity nameplates and having renderlayer overrides affect entity shadows
- fixed the skin pixel transparency override setting in skin features not affecting all of the pixels correctly
- reworked and improved the
nbt
property to improve both performance and log printing functionality- if your nbt test starts with
print_all:
the entire entity client-side nbt will be printed with nice formatting - if your nbt test starts with
print:
that specific nbt value will be printed every time it tests, as well as its result - (these will go before tests like
raw:
,exists:
orrange:
, e.g.print_all:exists:false
)
- if your nbt test starts with
- made many minor source code adjustments, no functionality changes, no API changes
fixes a crash with Minecraft China edition
[6.1.3]
- added additional null checks to fix some odd mod crashes
- fixed the config breaking with some mods
- fixed player skin tool pixel select image being sideways in 1.21