- fixed a logical error that would make spawn locked properties occasionally override the fact that non spawn locked properties were still present and still needed future updates.
- fixed block entities not updating when using non spawn locked properties.
- made the properties settings screen list display in alphabetical order.
- removed log spam if ETF accidentally read a cit .properties file, due to a texture pointing there.
- ensured all ETF logs pre append
[ETF]:
for easier log filtering. - added the
blockBelow
&&blockBelowSolid
properties to vary textures based on the first non-air block below the entity, no matter the distance, the latter only triggers for the first solid block found. - added the
blockAbove
&&blockAboveSolid
properties to vary textures based on the first non-air block above the entity, no matter the distance, the latter only triggers for the first solid block found.
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