- fixed a crash when arrows render stuck inside a player with a custom model that replaced all their vanilla parts
- fixed arrows stuck inside players not following with the custom animations of the custom player model
- EMF now removes the
floor UVs
OptiFine parity setting in 1.21 and newer versions, as OptiFine now matches EMF's default behaviour. - The warning for a cube having 0 UV width and height has been made more verbose, and will also be dependent on the
floor UVs
setting in earlier versions.
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