Fixed Issues
- Server crashes on startup with Enderscape
Warning
- Old worlds will encounter issues as Enderscape creates conflicts with biomes underneath y0 in The End
Additions
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Config: much of Enderscape can now be configured
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Corrupt Depths, a new biome that generates underneath the outer End Islands
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Barren Depths and Barren Skies now generate as default biomes underneath the End Islands and in the End Skies respectively
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Small Islands now generate in the skies of The End very rarely, allowing as a rest point for Elytra flight and something nice overhead
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Corrupt Mycelium and Corrupt Growth grow in the Corrupt Depths on the biome's ceilings
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- Corrupt Mycelium can be placed in any direction
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- Corrupt Mycelium can be paved into Corrupt Paths, which can also face any direction
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- Corrupt Mycelium can be fertilized with Bone Meal to spread onto nearby End Stone
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- Corrupt Growth can face any direction as long as it has appropriate ground to stand on
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- Corrupt Growth can be fertilized with Bone Meal to grow more of itself
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- Corrupt Growth can be planted in Flower Pots
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Blinklights are long, double-helix shaped vines that becomes a large bulb at it's end
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- Occasionally, the large bulb and the smaller bulbs on the vine's body will blink
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- When the large bulb blinks, it will emit a strong Redstone signal
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- Fully grown Blinklight bulbs can manually blink by a Player
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- Blinklights emit subtle spores that will float around for a small time
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- Blinklights can be planted in Flower Pots
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Blinklamps, a light source crafted from Blinklights and Shadow Quartz
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- Luminance will decrease depending on the strength of the Redstone signal received
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- As an example, you could plant a Blinklight underneath it and it would darken when the Blinklight blinks
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Large Murushrooms, complete with a new Murushroom wood type
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- Fertilize murushrooms growing on ceilings or floors to grow them
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- Murushroom stems have dark colored bark with light blue colored wood
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Lightspeed and Transdimensional, new enchantments for the Mirror
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- Lightspeed increases the distance you can travel by furthering the distance you need to go before your cost increases
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- Transdimensional lets you travel between dimensions instantly at the cost of a full bar of energy
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- When used with Lightspeed, the total cost can be reduced significantly
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- These enchantments can be found rarely in End Cities
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Veradite, a new stone generating throughout the entirety of the outer End
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- Veradite can be used a stone crafting material, making it perfect for recipes like Furnaces
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- Veradite can be made into Polished Veradite, Veradite Bricks, Chiseled Veradite and Veradite Pillars
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- Rubblemites also uncommonly spawn with a Veradite shell
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Celestial and Murushroom Bricks
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- Using Celestial Caps and Celestial Growth, you can create Celestial Bricks
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- Using Murushroom Caps and Corrupt Growth, you can create Celestial Bricks
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- Celestial and Murushroom Bricks can be crafted into Stairs, Slabs, and Walls
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New Background Music
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- Finality, a peaceful track which plays in Celestial Plains and Celestial Islands
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- Mutagen, a mysterious track which plays in Corrupt Depths
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- Obduracy, a long, barren, but perseverant track which plays in default End biomes
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New Advancements
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- "A Link Between Worlds", completed by teleporting to a different dimension with a Mirror with Transdimensional enchantment
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- "Not Quite Long Distance", completed by teleporting over 2000 meters with a Mirror within the same dimension
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- "The Highs and Lows", completed by bouncing on a Drifter while flying at high speeds
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- "Otherworldly Drip", completed by crafting a pair of Drift Leggings
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Enderscape has a new skybox
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- Subtle nebulas and stars will cover The End's sky
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- Nebula colors change depending on the player's biome
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Enderscape has new lighting for The End
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- Darker and with just a tinge more of green, exploring The End should be much moodier
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- No more eye-piercing brightness! The effectiveness of the "Brightness" option has been reduced in The End significantly
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- Enderscape Brightness at 100% will look similar to Vanilla Brightness at 0%
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After teleporting with a Mirror, a pink overlay will appear on your screen for a few seconds
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Celestial and Corrupt Growth can be crafted into Yellow and Purple Dye respectively
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Dead Chorus Flowers emit pollen particles and will "hum" at random
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Nebulite Blocks can now be powered with Redstone to create the same particles emitted by Nebulite Ore
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New purple shader effect is now present when spectating Drifters and Driftlets
Changes
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bliss and glare Music Discs are now rarer in End City chests
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Bulb Flower's light level has been reduced to 6 from 8
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Chance and time for Drifters to begin leaking jelly naturally has been changed
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- Minimum time has been increased from 5 minutes and 50 seconds to 8 minutes
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- Chance has been reduced from 0.03 per tick to 0.025 per tick
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Drifters do not take damage when bounced on if using Feather Falling
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End Stone can no longer be used as a stone crafting material
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Murushroom Caps now drop themselves instead of Murushrooms
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Tridents with Loyalty teleport back to you with a unique sound if thrown into the void
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Nebulite Cauldrons emit light depending on how much Nebulite is in the Cauldron
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Nebulite Ore sounds are now made via random server-side ticks, not client-side display ticks
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- The kind of sound being used (normal, far away, obstructed) will still depend on client player positioning
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Nebulite balancing has been adjusted
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- Nebulite Ore only drops 1 Nebulite Shards item without Fortune
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- Nebulite can be crafted with only 4 Nebulite Shards, a reduction from 9 in previous versions
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Nebulite particles have been updated
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- Particles spawned from Nebulite Ore will point towards the ore
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- Mirror makes Nebulite particles when teleporting
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Updated bliss and glare Music Disc textures
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Updated Bulb Flower Texture
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Updated Celestial Growth texture
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Updated Celestial Mycelium and Celestial Path textures
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Updated Celestial Stem, Celestial Planks, and Celestial Sign textures
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Updated Chorus Plant Sounds
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Updated Drifter and Driftlet textures
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Updated Drifter and Driftlet animations slightly
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Updated Drift Leggings armor and item textures
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Updated Flanger Berry and Flanger Berry Vine texture
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Updated Murushroom Cap texture
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Updated Murushrooms texture
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Updated Nebulite item texture
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Updated Nebulite Shards item texture
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Updated Rubblemite shield, hurt, and death sounds
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Updated Shadow Quartz Ore texture
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Updated Shadow Quartz textures
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Unique sounds for Celestial Wood
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Unique sounds for Chorus Flowers
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Unique sounds for Drift Jelly Block
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Updated "Nebulous Activity" Advancement description
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Renamed "Pint-Sized Energy" advancement to "A Drop in the Bucket" and updated description
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Updated normal End ambience significantly
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- Unique loop sound
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- Updated particles
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- More additions
Fixed Issues
- Ambience continues to play after you enter End Portal Credits
- Driftlets are not affected by Invisibility
- Large Celestial Mushrooms can replace bedrock when generating
- Potted Enderscape Plants do not have loot tables
- Tridents with Loyalty fail to work under Y coordinate 0
Highlights
- Updated to 1.19.1
- Minimum BCLib version updated to 2.0.17 or higher
Additions
- End Gateways now generate in Celestial Plains
Changes
- Links to source code and issue tracker have been updated
- Murushrooms now generate at all heights
- Shadow Quartz Ore now generates at all heights
- Void-facing Nebulite Ore now generates at all heights, but needs at least 16 opaque blocks above
Fixes
- Fixed scattered Shadow Quartz Ore features not generating inside End terrain properly
- Fixed server crash with Flanger Berry Vines referencing a null value
- Fixed void Nebulite Ore features not generating properly
Highlights
- Minimum BCLib version updated to 2.0.10 or higher
Additions
- End Gateways now generate in Celestial Plains
Changes
- Links to source code and issue tracker have been updated
- Murushrooms now generate at all heights
- Shadow Quartz Ore now generates at all heights
- Void-facing Nebulite Ore now generates at all heights, but needs at least 16 opaque blocks above
Fixes
- Fixed Enderscape causing biome generation issues with new versions of BCLib
- Fixed scattered Shadow Quartz Ore features not generating inside End terrain properly
- Fixed server crash with Flanger Berry Vines referencing a null value
- Fixed void Nebulite Ore features not generating properly
Additions
- Drift Jelly can now be harvested from Drifters via Glass Bottles in Dispensers
- Enderscape world generation features can be customized via datapacks
- New texture for unripe and ripe Flanger Berry Block particle effects
- Unique sounds for breaking and stepping on unripe and ripe Flanger Berry Blocks
- Unique sounds for Celestial Fungi and Murushrooms
- Unique sounds for End Rods
- Unique sounds for placing, mining, and stepping on Nebulite Ore
- Unique sounds for Shadow Quartz Ore
Changes
- Celestial Growth and Bulb Flowers can now be planted on Overworld Dirt blocks and Nylium
- Drift Leggings' physics apply with slow falling again, but with changes
- Added horizontal speed remains the same
- Added vertical speed now only applies when rising
- Flanger Flowers now use a different sound group than unripe and ripe Flanger Berry Blocks
- Moved Celestial Cap next to Celestial Fungus in Enderscape item group
- Nether vegetation can now be placed onto Celestial Mycelium like overworld Mycelium
- Simplified "Celestial Growth Block" name to "Celestial Mycelium"
- Simplified "Celestial Path Block" name to "Celestial Path"
- Updated sounds for Celestial and Murushroom Cap blocks
- Updated sounds for Purpur blocks
- Updated vegetation generation internally (should hopefully perform better)
- Vegetation now generates in layers, which helps with more complex generation
Fixes
- Fixed Celestial Mycelium not converting to End Stone when an opaque block is above
- Fixed Celestial and Murushroom Caps not reducing fall damage
- Fixed Driftlet growth not accelerating after being fed
- Fixed Driftlets destroying leads upon growing up
- Fixed Driftlets displaying heart particles after being fed
- Fixed Ripe Flanger Berry Blocks hiding their sides when a neighboring unripe Flanger Berry Block is present
- Fixed credits music being replaced with biome music
- Fixed inconsistent shading between Flanger Berry Vine textures
- Fixed issues calculating which Nebulite Ore ambient sound to use
Additions
- Drift Jelly can now be harvested from Drifters via Glass Bottles in Dispensers
- Enderscape world generation features can be customized via datapacks
- Nebulite can now be dispensed into Cauldrons
- New texture for unripe and ripe Flanger Berry Block particle effects
- Unique sounds for Celestial Fungi and Murushrooms
- Unique sounds for End Rods
- Unique sounds for Shadow Quartz Ore
- Unique sounds for breaking and stepping on unripe and ripe Flanger Berry Blocks
- Unique sounds for placing, mining, and stepping on Nebulite Ore
Changes
- Celestial Growth and Bulb Flowers can now be planted on Overworld Dirt blocks and Nylium
- Drift Leggings' physics apply with slow falling again, but with changes
- Added horizontal speed remains the same
- Added vertical speed now only applies when rising
- Flanger Berry Vines can no longer be placed underwater
- Flanger Flowers now use a different sound group than unripe and ripe Flanger Berry Blocks
- Mirror UI highlight now immediately stops displaying when switching to a Mirror that cannot teleport
- Mirror item tooltip is now more user-friendly
- Moved Celestial Cap next to Celestial Fungus in Enderscape item group
- Nether vegetation can now be placed onto Celestial Mycelium like overworld Mycelium
- Shadow Quartz Ore now drops 1-3 xp (an increase from 0-2 xp)
- Simplified "Celestial Growth Block" name to "Celestial Mycelium"
- Simplified "Celestial Path Block" name to "Celestial Path"
- Updated sounds for Celestial and Murushroom Cap blocks
- Updated sounds for Purpur blocks
- Updated vegetation generation internally (should hopefully perform better)
- Vegetation now generates in layers, which helps with more complex generation
Fixes
- Fixed Celestial Mycelium not converting to End Stone when an opaque block is above
- Fixed Celestial and Murushroom Caps not reducing fall damage
- Fixed Drift Jelly Blocks rendering incorrectly underwater
- Fixed Driftlet growth not accelerating after being fed
- Fixed Driftlets destroying leads upon growing up
- Fixed Driftlets displaying heart particles after being fed
- Fixed Flanger Berry Blocks rendering incorrectly underwater
- Fixed credits music being replaced with biome music
- Fixed inconsistent shading between Flanger Berry Vine textures
- Fixed issues calculating which Nebulite Ore ambient sound to use
Fixes
- Fixed an issue introduced in v0.3.1 where Flanger Berry Vines destroy themselves and neighboring vines on attempted growth
Additions
- Nebulite can now be dispensed into Cauldrons
Changes
- Flanger Berry Vines can no longer be placed underwater
- Mirror UI highlight now immediately stops displaying when switching to a Mirror that cannot teleport
- Mirror item tooltip is now more user-friendly
Fixes
- Drift Jelly Blocks now render correctly underwater
- Flanger Berry Blocks now render correctly underwater
Warning: This release may be unstable. Backup any worlds you care about.
Highlights
- Updated to Minecraft 1.19
- Now requires BCLib 2.0.0 or higher
Additions
- Flanger Berry Blocks now emit "block change" game event when growing
- Mirror now emits "teleport" game event when teleporting successfully
- Nebulite cauldrons now emit "teleport" game event when player falls in
- Nebulite now emits "fluid place" game event when filling a cauldron
Changes
- Shadow Quartz Ore now drops 1-3 xp (an increase from 0-2 xp)
Highlights
- Updated to Minecraft 1.18.2
- Now requires BCLib 1.4.4 or higher
- Native compatability with BetterEnd
- Neither packages nor uses Perorate
Additions
- Bone meal can now be used on Bulb Flowers to grow more Bulb Flowers and Celestial Fungi
- Bone meal can now be used on Celestial Growth to grow more of itself
- Bulb Flowers can now be crafted into Cyan Dye
- Bulb Flowers, Celestial Growth, and Celestial Fungi can now be put into flower pots
- Bulb Lantern, a new Lantern variant made from Bulb Flowers and Iron Nuggets
- Celestial Growth Blocks can now be paved into Celestial Path Blocks
- Drifters can now breed and create Driftlets
- End City loot chests can now contain Iron Axe, Iron Hoe, Diamond Axe, and Diamond Hoe
- Large Murushrooms made from Murushroom Caps on the side of Celestial Islands
- Music disc named "bliss" which can be obtained in End City loot chests
- New music, "Otherworld", which plays in the Celestial biomes, and "Nebula", which plays while under the End islands
- Ores now generate at higher altitudes when BetterEnd is present
- Recipe for crafting Drift Jelly Blocks into Drift Jelly Bottles
- Rubblemites can now very rarely call upon allies and spawn other Rubblemites when damaged
- Sound effect after drinking Drift Jelly Bottle
- Statistics for bouncing on Drifters and teleporting with Mirror
Changes
- Adjusted "Through the Looking Glass" advancement description grammar
- Adjusted Mirror's "Wrong dimension" message to be less cryptic
- Adjusted sound volume and pitch for End Stone, End Stone Bricks, and Shadow Quartz blocks
- Bone meal used on Celestial Growth Blocks now grows in patches instead of singular blocks
- Bulb Flower animation frame duration has been adjusted
- Bulb Flower now emit a light level of 8
- Bulb Flower texture has been updated
- Celestial Growth Blocks now drop End Stone without Silk Touch enchantment
- Celestial Island generation has has received a major overhaul
- Celestial Plains and Islands now have brighter and thicker fog when BetterEnd is present
- Celestial Plains and Islands spore particle chance has been reduced
- Celestial Trapdoor texture has been updated
- Changed "Drifter Jam" advancement name to "You Catch My Drift?"
- Changed "Through the Looking Glass" advancement to a Goal
- Drift Boots have been changed to Drift Leggings
- Drift Jelly Block jump height has been reduced
- Drift Jelly Block recipe is no longer shapeless
- Drift Jelly Blocks no longer break when touching water
- Drift Jelly has changed to a teal-ish color due to issues with color distinction
- Drift Leggings equip sounds have been updated
- Drift Leggings physics no longer apply with Slow Falling
- Drift Leggings, in comparison to Drift Boots, have more durability, protection, and armor toughness
- Drift Leggings, in comparison to Drift Boots, now reduce total fall damage by only 2 HP
- Drifter and Driftlet animations have been updated
- Drifter and Driftlet eating sounds have been updated
- Drifter and Driftlet textures have been updated
- Drifters and Driftlets no longer despawn
- Drifters and Driftlets now attempt to flee from attackers
- Drifters and Driftlets now stay "home" around a nearby Flanger Berry Block or Chorus Flower
- Drifters no longer emit Drift Jelly particles when damaged
- Drifters now emit a small amount of Drift Jelly particles when in love
- Drifters now leak Drift Jelly after breeding instead of after eating
- Driftlets can no longer bounce on Drifters
- Driftlets can now be fed to speed up growth
- Driftlets now move faster than Drifters
- End Portal blocks no longer play sounds
- Flanger Berry Blocks can now be destroyed by Pistons
- Flanger Berry Blocks now grow at a slower rate
- Flanger Berry Blocks now have Comparator output
- Flanger Berry Vine hitbox has been increased
- Flanger Berry Vines can now be sheared to prevent further growth
- Flanger Berry Vines now grow at a slower rate
- Flanger Berry Vines now grow similarly to Weeping Vines
- Flanger Berry Vines now have an age property
- Flanger Berry Vines now only begin to grow Flanger Flowers when they have met maximum age
- Flanger Berry Vines now take longer to break
- Improved subtitles for Drifter and Driftlet sounds
- Increased volume for normal End biome ambience
- Mirror UI overlay has received a major overhaul
- Mirror UI will now display if Mirror is in the off-hand, but prioritize main-hand Mirror if one is present
- Mirror energy bar no longer displays if unlinked and has no energy
- Mirror item recipe now requires two Nebulite Shards
- Mirror item texture has been updated
- Mirror now has enchantment glint when linked to a Lodestone
- Mirror teleport sounds have been updated
- Mirror used on Nebulite Cauldron while fully charged now does nothing instead of sending an error message
- Murushroom textures has been updated
- Murushrooms no longer spread naturally
- Murushrooms now generate at higher altitudes when BetterEnd is present
- Murushrooms now generate in normal End biomes
- Murushrooms now have an age property
- Murushrooms now use Murushroom Cap texture for particle effects
- Murushrooms spawn rate in Celestial Plains have been reduced
- Nebulite Block blast resistance has been reduced
- Nebulite Block hardness has been reduced
- Nebulite Block now has unique sound effects
- Nebulite Cauldrons now randomly teleport entities that fall in
- Nebulite Ore blast resistance has been reduced
- Nebulite Ore hardness has been reduced
- Nebulite Ore has two new sound events that play if the block is far away and closed from air
- Non-living entities can no longer bounce on Drift Jelly Blocks
- Readjusted composter values for Enderscape blocks
- Rubblemite armor attribute has been reduced from 20 to 15
- Rubblemite follow range attribute has been reduced from 64 to 32
- Rubblemites no longer make ambient sounds when inside their shell
- Rubblemites now have group revenge towards other hostile mobs
- Rubblemites now target and attack Iron Golems
- Shadow Quartz block textures have been updated
- Water color in The End has changed to deeper colors
Fixes
- Filling a Cauldron with Nebulite now increments "Cauldrons Filled" statistic
- Fixed Bulb Flower missing from "small_flowers" block and item tags
- Fixed incorrect capitalization in "Through the Looking Glass" advancement description
- Fixed incorrect Celestial Sign block and item texture
- Fixed incorrect Drifter and Driftlet lead placements
- Fixed incorrect Map colors for Bulb Flowers, Celestial Caps, and Celestial Wood
- Fixed incorrect recipe advancements for Drift Jelly Block and Mirror
- Fixed issues with Drifters leaking jelly
- Fixed issues with Rubblemites blocking damage
- Fixed missing Celestial Sign recipe
- Fixed missing Celestial Wall Sign loot table
- Fixed missing Driftlet Spawn Egg
- Fixed missing Nebulite Cauldron loot table
- Fixed missing recipe advancement for Celestial Stairs
- Murushrooms no longer grow on blocks that aren't full cubes
- Nebulite Cauldron now gives Cauldron when picked in Creative Mode
- Nebulite recipes from Nebulite Shards and Nebulite Block are now grouped
- Removed unused "root" advancement
- Reorganize Enderscape creative menu tab
- Rubblemites are now affected by Knockback enchantment when inside their shell
- Successfully teleporting with Mirror now increments Mirror use statistics
- Update textures for Celestial Cap, Flanger Berry Vine, and Flanger Flower
- Update ambience for Celestial biomes
- Update "Elysium" music track
- Fix crash with mods that check for minecraft:shulker_boxes block tag
- Updated outdated information in fabric.mod.json
- Fixed problem with harvesting jelly from a Drifter
- Removed unused assets