Fix BackPackets related reload issues.
Forge port of 0.6.6 Fabric, thanks to unilock!
Changelog:
- Update of condition icons, thanks to gayasslily!
- Fix thundering/not-thundering condition icons being missing
- Added
canSend
check to packets - Fixed chest loot parsing not reading in chances added via
RandomChanceLootCondition
- Added ru_ru lang, thanks to [mpustovoi]https://github.com/mpustovoi)!
- Fixed loot recipes not updating on datapack reload, thanks to Abbie5
- Update of condition icons, thanks to gayasslily!
- Fix thundering/not-thundering condition icons being missing
- Added
canSend
check to packets - Fixed chest loot parsing not reading in chances added via
RandomChanceLootCondition
- Added ru_ru lang, thanks to [mpustovoi]https://github.com/mpustovoi)!
- Fixed loot recipes not updating on datapack reload, thanks to Abbie5
Upload of 1.20.1 (Neo)Forge version with Architectury
Upload of 1.19.2 Architectury version compatible with Forge
- Fixed Entities in Mob Loot not appearing in their boxes.
- Fixed some numbers not rounding correctly (2.3423454 -> 2.34)
- Fix up crashes from non-loot-table loot entries
- Relocate the mixin to actually apply after Fabric. Previous location was running before Fabric and missing table modifications.
Attempting to fix crashes caused by mis-typed or otherwise malformed loot functions or conditions
All the fixes of 0.6.3 from the other versions (somehow missed uploading 0.6.3 to 1.19/1.19.3...)
Attempting to fix crashes caused by mis-typed or otherwise malformed loot functions or conditions
port to 1.20/1.20.1. Big thanks to maddymakesgames over on github for the PR :)