Make elevator activation range configurable
- Should help with jump boost modifiers
Make elevator activation range configurable
- Should help with jump boost modifiers
Built with NeoForge 21.3.7-beta
Update to 1.21.3
Dynamic light emission should work in fabric too
Fix recipes still using old format
Built with NeoForge 21.3.3-beta
Update to 1.21.3
Built with NeoForge 21.3.2-beta
Update ru_ru.json (Heimdallr-1)
Move some code to common
Simplify updateShape
Update to 1.21
Built with NeoForge 21.0.8-beta
Make blue elevator bluer
Fix mob spawning config
Fix recipes and use convention dye tags
Built with NeoForge 20.6.31-beta
Update to 1.20.5
Japanese translation (Abbage230)
mobSpawn
config currently not working
Built with NeoForge 20.5.0-beta
Use AuxiliaryLightManager
for dynamic light emission
Use ModelDataManager
in ElevatorBlock::hidesNeighborFace
Update to stable NeoForge
Small cleanup
Update to 1.20.4
Built with Forge 1.20.4 - 49.0.30
Fix loading outside dev environment (thanks Mrbysco)
Use RegisterMenuScreensEvent
Built with NeoForge 20.4.152-beta
Update to 1.20.2
Built with MinecraftForge 48.1.0
NeoForge's Network rework update
Use new type
field for dependencies
Built with NeoForge 20.4.72-beta
Update to 1.20.4
Built with NeoForge 20.4.26-beta
Update to NeoForge 20.2.86 stable
Migrate registry to NeoForge's new update
Built with NeoForge 20.2.60-beta
Backport some fixes and translations
Built with Forge 1.19.2-43.3.5
Add description to elevators in JEI.
Added ability to redye any elevator and grouped all recipes.