Enchantment ID Extender
What this mod does is pretty simple. It extends enchantment IDs from 256 to 4096, allowing you to play with lots of mods that add lots of enchantments like never before.
Additionally, there is a config option to extend potion IDs from 32 to 127. There is also an option to allowing to crash the game whenever a potion/enchantment ID conflict is found.
F.A.Q
Q: What about block/ item/ datawatcher IDs?
A: Check out Not Enough IDs or Endless IDs.
Q: What if 127 potion IDs is still not enough?
A: Check out Extended Potions. It extends the potion limit to 4096.
Q: What about entity/ dimension IDs?
A: Forge provides a way to register unlimited entity/dimension IDs. If a particular mod is not using it, it's the fault of the mod author.
Q: What about biome IDs?
A: See Biome ID Extender.
Q: Is there an easy way to detect ID conflicts to solve them?
A: Use Anti ID Conflict.
Q: When port to version x.x.x?
A: For 1.12+, just use Just Enough IDs.
Q: Modpacks?
A: Of course! No need to ask.
Q: There is a crash! / This mod doesn't work with X! / I found a bug!
A: You can always report it and I'll try and take a look.
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