fixed model layer location
redo the biome spawn
Make EarthMobsMods's Monsters not spawn in forge:no_default_monsters biome tag
refactor code
add mud splash
update bagus lib to newer version
fixed sheep crash on newer neoforge
better shadow capability data read
add supplies chest(aka Mob Chest from Minecraft Earth!)
You can trade for supply chests and rubies from wandering Trader!
now furnace golem tick save
Create es_mx.json(Thanks CANALETA!)
update to newer neoforge version
backport bouldering zombie revamped spawn
backport toughness
backport moss sheep mechanic
fixed small flower cannot burn
fixed earth mob spawning mechanic
backport moss sheep mechanic
backport toughness potion and hard flesh
backport bouldering zombie revamped spawn
update to newer neoforge version
port to 1.20.4
fixed mobspawn and loottable
fixed entity data using in mixin
fixed horned sheep model
add horned sound
add harder flesh
now bouldering zombie spawn in deeper cave too!
support newer neoforge version!
fixed tropical slime's fish cannot render
add mossy sheep mechanic!(when spawn in swamp. mossy sheep born!)
muddy pig variant now spawn in swamp!
add can_muddy tag
add can_moss
fixed tropical slime fish cannot see
fixed some mob spawning is weird
fixed earthmobs flower not as vanilla flower
add zombified rabbit(They spawn in darker forest or make infect rabbit) you can cured with weakness potion with golden carrots
add zombified rabbit foot and zombified potion