DynamicPack mod 1.2
Changes
- migrated from org.json to com.google.gson
- lock game starting until resourcepacks updating (on game launch) (max 15s)
- Added enum support to dynamic_repo contents
- Added configuration
- Increased download speed (multi-threaded)
- Added ETA
- Added percentage of download
- It is now possible to update only the selected resource pack
- Added loading progressbar
- Removed unnecessary toast impressions
Fixes
- temp files after update from Modrinth are deleting
- Fixed: downloading dynamic_repo to .zip packs now not resetting on game close (downloading to temp dir)
- Fixed crash on Windows
Tech
- Removed OpenPGP support (-8MB of file size)
- Removed org.json lib
- Removed zip4j
- more validations (urls)
- small optimize in network
- experimental: Interrupt updating (in config -> debug)
🛑 OUTDATED / УСТАРЕЛО
🛑 OUTDATED / УСТАРЕЛО
1.0.30 (changes from 1.0.18)
- mod metadata fixes
- fix ranges of versions
- more validates of dynamic_repo inputs (secure change: medium)
- fix translates (and more fixes, see github)
forge builds mau not work, i'm not a forge mod-developer...
may not work on forge
forge version may not work
this may not work, i'm not forge developer
forge version may not work
Forge builds may not work. i'm not a forge developer.