New Features:
- Add support for configuring the volume multiplier for each sound category (PR 140 by @LostLuma)
- Now you can mute music and keep everything else, or do whatever you like!
- Add new optional Idle mode (PR 141 by @LostLuma)
- Choose a timeout between one and thirty minutes to activate
- Configure all settings you're already used to while idling
- This may or may not work with controller mods, this is (at least right now) not officially supported
Other Changes:
- Improve config screen (PR 131 by @LostLuma)
- Instead of showing internal values the FPS slider now has an "Unlimited" label
- Added tooltips to explain what the graphics options, toast, and garbage collector settings do
- Remove the 60 FPS limit on the pause screen (PR 134 by @LostLuma)
- This has been superseded by the new idle mode as it has caused some of our users issues
- Fix potential thread safety bug involving other mods (PR 135 by @LostLuma)
- As far as I'm aware this has never caused an issue, however it has been fixed anyway
- Improved config file handling (PR 139 by @LostLuma)
- The file should no longer be able to be corrupted while being written
- The config is no longer written to disk every time the game is started
- Updated Turkish translations (PR 142 by @EuropaYou)
- Updated Swedish translations (PR 143 by @Taarek)
- Fix potential crash on 1.19.3 (by @LostLuma)
- Fix sounds stopping when setting volume to zero (PR 130 by @LostLuma)
- Sounds will now properly resume when restoring to a non-zero volume
- Fixes an incompatibility with Now Playing causing toast notification spam
- Opt sound options screen into screen optimization on 1.19.3 and 1.19.4 (by @LostLuma)
Adds and updates a lot of translations in time for Minecraft 1.20.2, contains no other changes.
To make translations available to a wider range of users we've worked with translators and have ourselves duplicated translations to regions using the same language (e.g. German translations are available to Austrian and Swiss German players now). If you disagree with this change due to it not having regionally specific words please let us know or open a PR to fix them, thank you!
- Updated french translations (PR 119 and PR 120 by @ishi-sama)
- Updated german translations (PR 121 by @LostLuma and @juliand665)
- Updated russian translations (PR 122 and PR 124 by @RinixGG and @wicivo)
- Added spanish translations (PR 125 by @Rhbarber)
- Update traditional chinese translations (PR 126 by @notlin4)
- Updated italian translations (PR 127 by @TheBossMagnus)
Reduces Dynamic FPS' performance impact during active and inactive times, reverts the changes making mod compatibility worse in the earlier 3.x releases, and comes with fixed up translations.
Full changelog:
- Use window events instead of polling for changes (PR 110 by @LostLuma)
- Limit suspend state to pause screen (PR 114 by @LostLuma)
- Lower minimum idle FPS to 15 (PR 115 by @LostLuma)
- Update translations (contributed by @GuNanOvO, @Taarek, and @Pixaurora - thank you!)
If you play Minecraft in another language PRs with translations are always appreciated! 🐈
This update comes with some breaking changes due to a rework of how Dynamic FPS works.
Breaking Changes:
- All settings can now be configured individually for the hovered, unfocused, and invisible window states
- Updating will reset your config, as there is many more options and we've switched to a new storage backend
- The mod ID has changed from
dynamicfps
todynamic_fps
, this might affect dependency declarations and/or overrides
Regular Old Changes:
- Fix minimization sometimes not being detected (PR 95 by @juliand665)
- Allow dynamically reducing graphics settings to two new presets (PR 96 by @EuropaYou)
- Fix toast delay mechanism making the toast popup disappear instantly on unfocus (PR 98 by @LostLuma)
- Apply screen optimization / disable terrain rendering in stats screen (PR 99 by @LostLuma)
- Add power states system / allow for far more customizability (PR 101 by @LostLuma)
- Add reduced FPS info to debug screen (PR 102 by @LostLuma)
- Added and updated translations (contributed by @ImVietnam, @EuropaYou, @LostLuma)
Miscellaneous Notes:
- The mod archive is now roughly half the size from before!
- Incompatiblity with Remove Reloading Screen / rrls was fixed
Thanks to all external contributors!
- Fix HUD text being light gray at night instead of white
- Detect and render world at 0 FPS when a screen is covering the whole game (such as keybinds, resourcepacks, etc.) (PR 91 by @LostLuma)
- This uses a heuristic to also work for modded screens, however you can also opt in or out manually. More info here.