- fixed longer reach doing damage based on the durability of the item (this was causing items that had less durability (more damaged) to do a lot of attack damage)
- made weapons with longer reach not hurt other players when pvp is not allowed and not hurt attacker's vehicle (such as a horse)
- fixed evoker statue rendering
- added emerald pot break sound
- added sound subtitles
- added Wildfire and Enchanter glow
- increased Wraith texture brightness
- made Wraith spawn in soul sand valley in nether
- fixed incorrect Geomancer wall placement
- nerfed Wildfire
- added particle circle for Geomancer bombs
- made Geomancer bomb damage in a sphere not a cube
- fix textures of last 2 frames of Geomancer bomb animation
- made Nameless One immune to fire
- Made Vanguards not take damage from Nameless One projectiles
- Reduced volume of Enchanter sound effect
- added config for weapon damage
- added config for tier durability
- added Moutaineer and its 2 variants
- added wraith
- adjusted all entity hitboxes to be accurate
- remade Weaponry Table
- changed Weapons Master to Village Merchant (in both name and texture)
- added lang for all entities
- changed creative mode tab icon from Venom Glaive to Firebrand
Bows Update!
- added 8 new bows: Longbow, Power Bow, Trickbow, Bonebow, Guardian Bow, Red Snake, Sabrewing, and The Green Menace
Bug Fixes:
- fixed CF issue #2
- fixed CF issue #3
- fixed Geomancer StackOverflowError crash
- added Geomancer ( + geomancer walls and bombs)
- slightly decreased dungeon generation frequency
- added Nameless One boss
- added underground desert temple with dormant nameless one