D&C 1.4.5 (Dev phase 5)
1.20.1 update!
new:
- new mod version!
- GeckoLib is no longer required!
- Goblin's texture UV map is still not fixed, it is a result of converting the model to a java format so it doesnt depend on Geckolib
fixed errors resulting from updating:
- combat system was rewritten again as a result from updating to 1.20.1
- weight system was fixed
- weight initializer to determine weight based on the item recipe was fixed
- item tab groups were fixed
- a bug with mobs leveling up from lvl 0 to 1
- gui code was fixed and cleaned up
- random gui bugs like skills screen
- geckolib was removed and goblin entity was fixed aside from the UV map
- many other bugs
D&C 1.4.4 (Dev phase 5)**
combat & xp renewed update
new:
- now mobs have their d&c stats initialized when spawned
- mobs have access to skills and combat system
- combat system was rewritten from scratch to make it work with mob's new stats
- xp sharing on death, when living mob or player dies he would share his dropped xp with all nearby mobs
- mobs can lvl up now and get classes and can get stronger
- each 60 minutes passed every mob and player gains 1 xp
- each 6 minutes passed every player online gains 1 xp
- changes how dropped xp is determined on death
- players with no characters dont get damaged
- weight system buff icon
fixed:
- bug caused by mobs now having access to skills, mobs attempted to use certain skills when they dont have it unlocked which caused a crash
- w.i.p attempt to fix stealth skill
- fixed players getting one shot when hit by another players
- fixed singleplayer login bug which causes getting kicked from your own world
D&C v1.4.2 (Dev phase 5)
small bugfix
New:
- changed weight system to debuff system that happens after reaching 50% weight limit
- new command for xp multiplier
- heavy effect in progress (you get slipperiness, slowness and weakened jump when applied depending on level
- added support for kg/lb, in client config change isInPounds to true to see weight in lb.
- naming system is finished, now when one chooses a character, no one else can choose that full name again. in creation its still buggy but it wont let you proceed unless the name isnt taken.
- weight effect icon
Fixed:
- updated mod icon for modmenu
- fixed config files
- removed unused usedNames file from configs
- bug where players with no characters crash due to weight system STR check
- bug where not all weights are synced properly between the server and client
- bug where some ui are still visable in F1
- netherite items weights are now initialized due to a bug where it wont calculate their weight.
D&C v1.4.0 (Dev Phase 5) There's quite the list this time around, This update concludes dev phase 4 and the combat update
New:
- Celestial and mortal death system
- new clothes and weapons
- Combat dice roll for weapons and STR/DEX boost to damage
- Error window for creating a too long char name
- 12 New metal blocks for the new materials
- crops and ores drop xp now when mined
- all mobs drop xp now depending on their max hp, xp drop was greately reduced
- it was decided that for alpha stats rolled are set to certain values
- Changed how armor damage resistance works
- you don't take damage when armor count is high enough
- Added the modifier value next to the rolled dice
- Item lore and tooltips
- Item Weight system, might be buggy
- Item proficiency is shown now
- the mod itself now adds the official server to the servers list
- w.i.p spell creation system
- Spell creation keybind
- Spell scroll and spellbook items, screen for spellbook is disabled for time being
- Goblin mob was added with variations and spawn rate in certain biomes
Fixes:
- Swimming skill now appears on char creation
- custom time ticker for day length was removed
- reworked the configs
- fixed page 4 text
- bug with sky renderer was fixed
- duplicate name bug was fixed
- Fixed dices rolling 1d21 instead of 1d20
- Fixed con health boost bug
- page 3 cleanup
- updated daggerand shortsword textures
- disabled melee combat enchants and attack cooldown
- many blocks and items were moved to DataGen
- spear and quarterstaff models got fixed
- Fixed titanium ore crash
- updated ores textures to match new vanilla
- lvl up keybind was removed, you now lvl up through the menu
- Item weight inventory pickup, quick move, pickup all, swap were fixed accordingly
D&C v1.3.0 (Dev Phase 3) This update concludes dev phase 3.
New:
- swimming skill.
- passive insight skill.
- passive investigation. skill.
- passive stealth skill.
- passive perception skill.
- dice and dice support for a few skills.
Fixes:
- fixed obsidian.
- fixed server crash.
- changed activation of jump skill.
- fixed name tags not shown properly.
- fixed tab names showing normal names.
- removed 3rd person nametag debug.
- removed extra in nametags.
- fixed a bug where it didn't level up certain classes.
- changed mod icon to the one in the server.
D&C v1.2.8 (Dev Phase 3)
new:
- jump skill
- mine skill and new mining mechanics
- acrobatics skill
- page 4 of stat sheet: Tool Proficiencies
fix:
- removed debug from mining
- reworked pages 2-3 of stat sheet
- code cleanup in pages 3-5 of char creation