Patch to fix a niche incompatibility issue involving item stacks.
Changes
- Offhand damage is now based off item stack attributes instead of the default attributes for an item.
Major update to make Dual Swords work in 1.21 Minecraft.
Additions
- New tags control the special rendering of parry and lunge.
- Several new enchantment components have been created, making simpler off-hand effects possible through datapacks.
Changes
- Every enchantment has been converted into the new data-driven system.
- The sweeping particles from Lunge have been condensed to appear more tightly around the player.
- The specialised grouping system of offhand enchantment has been removed due to exclusive sets being only tags.
Backport of 1.20.6 update.
Minor patch to update the mod to 1.20.6
Changes
- Riposte, Deflection, Thrusting, and Forceful are now treasure enchantments.
- This removes them from the enchanting table to prevent clutter.
- All enchantments rely on
combat-plus:offhand_enchantable
now.
Dual Swords is now part of the Combat+ ecosystem, making it fully interactive with other Combat+ mods. This update includes major internal reworks that make use of the new system as well as a new group of enchantments
Additions
- Added a new type of Offhand enchantment, Lunge.
- Lunge allows the user to leap forwards and attack. Thrusting and Forceful modify the properties of this attack.
- Added Deflection enchantment.
- Increases the return speed of deflected projectiles.
- Parrying an attack or lunging now applies on-hit effects from Combat+ weapons and enchantments.
Changes
- Daisho no longer checks for ToolItems to apply its damage bonus, it now checks for DualWeapon items from Combat+.
- Reduced Daisho damage to 0.8 per level.
- The license has been changed to the Minecraft-specific Lily License.
- The offhand enchantment tag now under the
combat-plus
namespace.
Implementation Information
- Offhand damage bonuses are no longer tied to swords, but DualWeapon items from Combat+ (which includes swords).
- Offhand enchantments that modify item usage are no longer tied to swords but all items.