Current features
- Obtain souls by killing the warden
- Encase souls into an echo chamber to use in weapon crafting
Weapons
Sacrificial Sword (0 souls)
- damage scales with power level up to 15 damage
- kill mobs with it to increase power
Harmonic Staff (1 soul)
- harness the power of a sonic boom
Seismic Horn (2 souls)
- unleash a mighty shout that knocks back and blinds nearby enemies
Planned features
Disciple's Armor (creative only atm)
- set bonus: Silences your sounds from wardens or sculk sensors
- the warden can still smell you though >:3
Sculk Core
- powerful crafting item used for creating Disciple armor
Corruption mechanic
- the more you use certain abilities, the more you change to become more like the warden (blindness, etc)