Defense
A mod designed to protect players from unwanted PvP interactions while still allowing PvP on servers!
Originally created for and tested by the Empty World SMP
Features
- This mod adds a PvP toggle button in the survival player inventory.
- When checked on, the player is now immune to all incoming PvP damage. Examples include direct attacks, projectiles, and lit TNT. This also disables the same outgoing attacks from the player. They cannot recieve damage from players or deal damage to players while toggled on.
- When toggled on, Defense lasts for 20 minutes. One minute before the player's immunity runs out, they will be notified with a chat message prompting them to enable it again if they wish. The player may also enable or disable defense anytime they wish to reset the cooldown.
- If a player's defense is toggled on, a shield icon will display next to their nametag.
- You can change the icon you are displaying to others and that shows on your toggle switch in your Skin Customization Settings.
- New Beta Feature: AFK system that will toggle on Defense after 1 minute to prevent players from attacking you. Still very early, but improvements and changes will be made over time!
Available Icons:
(These Icons are selectable via the Skin Customization Settings within Minecraft)
More features are planned, and updates will add new functionality to the mod, along with quality of life changes to make it even better to use.
Why the 20 Minute Timer?
The 20 minute timer for defense naturally encourages players to keep defense toggled off most of the time. This provides for the occasional funny interaction with another player, like an accidental punch, or for a challenge during a PvE battle to not hit your friends. It is meant to be used as a tool to defend against an unwanted interaction rather than something to give a competitive advantage.
For more information on this mod, and access to the code, go to this mod's GitHub page!
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