- Added sign recipes
- Fixed echo saplings not being plantable and echo trees not spawning
- Fixed gloomy cactus smelting into itself
- Fixed sculk stone and gloomslate recipes
Minor update for Deeper and Darker 1.3. This update contains mostly bug fixes.
The full changelog can be found here: https://github.com/KyaniteMods/DeeperAndDarker/releases/tag/v1.3.1
- Fixed crash upon placing down boats
- Fixed data files being in wrong locations
- Added conventional tags
- Updated resonarium armor to match Forge
- Fixed sculk leech and sculk snapper subtitles
- Added angler fish sound events
- Added tag translation keys
- Updated stalker and shattered subtitles
- Reduced default minimum portal size
- Added conventional tags
- Updated resonarium armor to match Forge
- Fixed sculk leech and sculk snapper subtitles
- Added angler fish sound events
- Added tag translation keys
- Updated stalker and shattered subtitles
- Reduced default minimum portal size
- Fixed crash upon generating crystallized amber (please report if the issue still happens to you)
- Fixed
subtitles.ambient.otherside.additions
appearing instead of "Warden dreams" - Fixed sonorous staff not having a crafting recipe
- Fixed
ExceptionInInitializerError
caused by shattered head - Fixed sludge sounds appearing as slime sounds in subtitles
- Fixed
deeperdarker:incorrect_for_warden_tool
anddeeperdarker:incorrect_for_resonarium_tool
block tags,deeperdarker:sculk
anddeeperdarker:sensitive_to_sculk_smite
entity tags, anddeeperdarker:chest_vibrations
anddeeperdarker:feet_vibrations
game event tags
- Fixed crash upon generating crystallized amber (please report if the issue still happens to you)
- Fixed
subtitles.ambient.otherside.additions
appearing instead of "Warden dreams" - Fixed sonorous staff not having a crafting recipe
- Fixed
ExceptionInInitializerError
caused by shattered head - Fixed sludge sounds appearing as slime sounds in subtitles
Introducing the Blooming Caverns! This update contains Bloom-related wood and blocks along with a new fish: the Angler Fish. These can be found in the new biome found in the Otherside called the Blooming Caverns. Additionally, Crystallized Ambers can now generate with loot inside them! A lot of issues related to Sculk Transmitters were also fixed.
This version requires owo-lib instead of YetAnotherConfigLib. We also added descriptions for our enchantments and the ability to translate biome names.
The full changelog can be found here: https://github.com/KyaniteMods/DeeperAndDarker/releases/tag/v1.3
Introducing the Blooming Caverns! This update contains Bloom-related wood and blocks along with a new fish: the Angler Fish. These can be found in the new biome found in the Otherside called the Blooming Caverns. Additionally, Crystallized Ambers can now generate with loot inside them and Soul Elytras can boost again! A lot of issues related to Sculk Transmitters were fixed and Sculk Snappers can now sit!
To make it easier for people to customize the mod, there is also a configuration file where you can adjust values of the mod to suit your preference. We also added descriptions for our enchantments and the ability to translate biome names.
The full changelog can be found here: https://github.com/KyaniteMods/DeeperAndDarker/releases/tag/v1.3
- Initial release for 1.20.3 and 1.20.4
- Added back soul elytra boost with better controls
- Fixed warden helmet immunity not working
- Fake ancient vases no longer drop loot
- Sculk snappers can now sit
- Added back soul elytra boost with better controls
- Fixed warden helmet immunity not working
- Fake ancient vases no longer drop loot
- Sculk snappers can now sit