- Update es_es.json (Thanks to C4BR3R4)
- Added CreativePlatformHooks
- Fixed rendering of GuiScrollX scroll bar
- Added insert control before and after methods to GuiParent
- Added vanilla behavior of moving shift clicking stack inside players inventory
- Fixed rendering of GuiScrollX scroll bar
- Added insert control before and after methods to GuiParent
- Added vanilla behavior of moving shift clicking stack inside players inventory
- Fixed another intersection edge case
- Fixed random crash when getting style
- Fixed another intersection edge case
- Fixed random crash when getting style
- Fixed missing collision edge case (got lost during port)
- Potentially fixed occasional crash when loading GuiStyle at the same time from two different threads
- Fixed collision edge case where both boxes are exactly next to each other which cause the player to get stuck (Occured frequently to vanillas new and improved step up behavior)
- Potentially fixed occasional crash when loading GuiStyle at the same time from two different threads
- Fixed collision edge case where both boxes are exactly next to each other which cause the player to get stuck (Occured frequently to vanillas new and improved step up behavior)
- Fixed crash when using inventories in gui
- Fixed not displaying error when executing packet in log
- Significantly enhanced performance related to boxes-voxel-shapes when combining shapes
- Fixed not being able to send vanilla packets
- Added untrimmedContent to CompiledText
- Fixed VertexFormatUtils
- Fixed error when searching for configuration
- Switched over to UTF_8 config file charset
- Added getType to CreativeNetwork
- Fixed NetworkTypes could only be a certain class
- Switched over to UTF_8 config file charset
- Excluded net.fabric package from forge file
- Fixed not saving config entries inside array, list, toggelable correctly
- Reworked ConfigKey system (Removed ConfigKeyCache)
- Fixed not loading holder inside list, array, namedlist, permission, etc. properly