- fix crash with deployer using funnels
- fix #399
- fix other basin issues
- fix #395
- Fix banner schematic printing
- fix #393
- fix #398
fix a lot of wrench things
fix items falling on belts duplicating
A lot of bug fixes. https://github.com/Fabricators-of-Create/Create/commits/mc1.18/fabric/dev
- burners and sequenced gearshifts respect adventure
- also fix #352 and #351
- links and deployers respect adventure
- fix #338
- should fix #345 and #344
- add option to disable some behaviors for adventure mode
- fix crashing in dev
- fix breaking servers
Actually fix production crash.
hotfix! no longer crashes on launch. don't ask.
Critical bug fixes! This patch pulls in some recent changes from upstream. While it has been tested, a lot changed, so please report any issues found.
- Add support for other mod IDs with virtual fluids
- rendering refactors
- pulley now properly fills infinitely
- Make BasinRecipe use IRecipeTypeInfo
- arm refactor
- goggles in trinkets slot
- multiblock shenanigans (tanks are known to be broken!)
- lang updates
- various bug fixes
- various bug additions
- update lang
- handle invalid potions in REI
- probably fix REI plugin crashing sometimes
- fix #303 and additional lectern funk
- break Optifabric (permanant) and Colormatic (temporary)
- update project page buttons in config menu
- Make wrench logic depend on c:wrenches tag instead of the item
- add more mods into compatmetals
- fix #299, #296, #298
- fix stockpile switches erroring on neighbor changes
Initial release!