Changelog 1.0.0 (Meteors, new Material and more!)
Items
Titanium
- reduced the Knockback Resistance of the armor to 9% from 10%
- added horse armor for this material
Lonsdaleite
- new material extracted by crushing Pallasite
(Lonsdaleite) Smithing Template
- new Smithing Template to update your Diamond gear into Lonsdaleite gear (found in the Meteor Sites instead of Titanium Smithing Templates)
Meteorite Banner Pattern
- new vannilaish banner pattern based on our mods icon (found in the Meteor Sites)
Blocks
Infernium Block
- the infernium block can be used as fuel in the Crushers just like infernium but counts as the crafting materials! (but you can't uncraft it)
Machines
Crushers
- now you can see the amount of Ignis in the crusher
- now the bar can have a max number of 44 crushes (so 4 infernium crystals can be stored in a crusher max)
- now the Advanced Crusher renders both Ingredient Slots
- now the Crushers renders when joining a world again (this also fixes the multiplayer rendering so now players can see if the crusher is used by another player)
- new Ignis Bar texture and new GUI texture therefore
Meteor Shield
- new block that shields meteor impacts (based on tiers)
Meteors
- added the first 2 meteors, the Achondrite and Meteorite, able to spawn in the Overworld (as meteors should)
Extra
- added a new Gamerule for allowing meteors to spawn
Fixes
- now the Titanium Crossbow is craftable
- Advanced Crusher crashing the game if output slot is full (rookie mistake)
Other
- Updated NeoForge version to 21.1.80
Changelog 1.1.0-beta
Crushers
- Added animations for Crushers removing the dependency on AzureLib (for now)!
Meteors
Meteor Entity for Test (you cant try it in game but it's still work in progress)
Changelog 1.0.0-beta
Crushers
- Added Animations (Requires AzureLib)
Fix
- Changed the Titanium Upgrade Smithing Template copy recipe to use Iron Ingots instead of Raw Iron
1.0.0-alpha
- Initial Release of the mod!!