中文
- 修复示例包中自定义村民交易的数量问题
- 新增添加自定义树苗的功能
- 新增添加自定义矿石生成器的功能
- 现在Dump功能被做得更好了
- 协议版本号更新至27
English
- Fixed the issue with the number of custom villager transactions in the sample package
- Added the function of adding custom saplings
- Added the ability to add custom ore generators
- The Dump function is now better *The protocol version number is updated to 27
中文
- 支持添加自定义木船
- 支持添加方块EVENT
- 支持添加拓展启动注入点
- 新增命令/fakeplayer /cex:fakeplayer,用途:生成虚拟玩家
- 恢复了在MOD列表添加自定义MODID
- 恢复了与PolyMc联动
- 恢复了创建自定义流体功能
- 修复了在安装了PolyMc的时候对注册表重载导致背包出错
- 修复了在网络状态不太好的时候启动客户端/服务端导致检查更新堵塞主线程
- 修复右键物品执行的命令需要权限
- 修复无法禁用方块
- 删除了自定义TAG自动添加
English
- Support adding custom wooden boats
- Support adding block EVENT
- Support adding expansion startup injection point
- New command /fakeplayer /cex:fakeplayer, purpose: generate virtual players
- Restored adding custom MODID to MOD list
- Restored linkage with PolyMc
- Restored the ability to create custom fluids
- Fixed a backpack error caused by reloading the registry when PolyMc was installed
- Fixed the problem of checking for updates blocking the main thread when starting the client/server when the network status is not very good
- Fixed the problem that the command executed by right-clicking an item requires permissions
- Fixed inability to disable blocks
- Removed automatic addition of custom TAG
中文
- 优化自动禁用
- 修复自定义Tag绑定无效的错误
- 允许注册自定义事件(保存即更改),允许检测鼠标左右键及方块还有控制执行条件(内容比较多)
- 现在被注册为食物的物品能被村民加入堆肥桶以及捡起
- 添加导出注册表命令/cex dump
- 版本协议号升级为24
English
- Optimization automatically disabled
- Fixed the error that custom Tag binding is invalid
- Allows registration of custom events (save and change), allows detection of left and right mouse buttons and boxes, and control of execution conditions (more content)
- Items registered as food can now be added to compost bins and picked up by villagers
- Add export registry command /cex dump
- Version agreement number upgraded to 24
中文
- 重写了60%的代码,使CoreExtensions加载速度得到提升并减少错误
- 重写了自定义游戏规则模块,使其能够接受int、double和boolean数值
- 新增物品/方块模板功能,使其属性能够被复制对注册项批量添加
- 新增允许创建自定义十字弩的功能
- 新增注册药水效果的功能
- 新增注册药水的功能
- 新增注册酿造台合成配方
- 新增禁用其他注册项的功能(disableFeature),被禁用后会自动打上禁用标签,并且该注册内容将失去作用,如:被禁用的方块无法被放下以及挖掘,物品失去作用等
- 新增hasGlint属性,用于手动设置物品是否自带附魔光效
- 新增fireproof属性,用于设置物品防火
- 新增recipeRemainder属性,用于合成时设置保留下的物品(如合成蛋糕时奶桶返还奶桶)
- 为自定义方块也增加上了自定义物品的属性配置识别
- 新增/热重载的注册项旧实例将会被新增/重载后的示例自动替换
- 由于安全缘故,暂时移除添加自定义流体的功能
- 配置文件新加入了AUTO-REPLACE_RELOADING_REGISTRY_BLOCKS、ALLOW_EXISTING_REGISTRY_RELOADING和FIX_POTION_GLOWING,分别用于在注册表热重载时自动替换旧的实例方块(这可能造成一些性能问题)、是否允许现存在的注册表内容被修改和修复药水发光
- 由于重写较大,暂时取消自定义反射和与PolyMc和Polymer的联动
- 版本协议号升级为23
English
- Rewritten 60% of the code to improve CoreExtensions loading speed and reduce errors
- Rewritten the custom game rules module to accept int, double and boolean values
- Added item/block template function, so that its attributes can be copied and registration items can be added in batches
- Added the ability to create custom crossbows
- Added the function of registering potion effects
- Added the function of registering potions
- Added registered brewing stand synthesis recipe
- Added the function of disabling other registration items (disableFeature). After being disabled, it will be automatically labeled as disabled, and the registered content will lose its function, such as: disabled blocks cannot be put down and mined, items lose their function, etc.
- Added hasGlint attribute, used to manually set whether the item has its own enchanted light effect
- Added fireproof attribute, used to set fireproof items
- Added the recipeRemainder attribute, which is used to set the retained items when synthesizing (such as returning the milk bucket when synthesizing a cake)
- Added attribute configuration recognition for custom items for custom blocks
- The old instance of the newly added/hot reloaded registration item will be automatically replaced by the newly added/reloaded example
- Due to security reasons, the ability to add custom fluids has been temporarily removed
- AUTO-REPLACE_RELOADING_REGISTRY_BLOCKS, ALLOW_EXISTING_REGISTRY_RELOADING and FIX_POTION_GLOWING are newly added to the configuration file, which are used to automatically replace old instance blocks during registry hot reload (this may cause some performance problems), whether to allow existing registry contents to be modified, and Repair Potion Glow
- Due to the large rewrite, custom reflection and linkage with PolyMc and Polymer are temporarily cancelled.
- Version agreement number upgraded to 23
中文
- 新增配置文件选项CHECK_FOR_UPDATE,用于是否在启动提示更新
- BRRP生成的资源包可以在资源包菜单内找到
- 重写自定义命令系统,支持设置命令绕过权限和设置多个命令的执行
- 修复重载注册表后资源包系统崩溃的错误
- 修复重载注册表后自定义唱片无效的错误
- 修复方块在不设置挖掘工具的时候会无法掉落的错误
- 修复ItemsAdder重复添加Tag崩溃的逻辑问题
- 修复static类型导致后续自定义数据被修改而冲突
- 修复自定义村民无法寻路到工作方块
- 重写tooltipMsg,并支持加入多行tooltipMsg
- MusicCD.yml改为itemRecord.yml
- 允许加入自定义充能能力的红石块(power),自定义玻璃板(pane)和自定义玻璃方块(glass)
- 自定义流体中加入了isLava选项(未实装)
- 新增新命令/cex getNbt,用于查询手中物品的NBT属性
- 为所有自带的新增命令自动加上了命名空间前缀
- 现在所有自动导出(BRRP-DataGen)的资源包会自动生成pack.mcmeta了
- 现在命令加上了coreextensions和cex的命名空间前缀,但不加仍然能起作用
- 现在自定义画和自定义村民的寻路方块Tag会自动生成了
- 新增命令/coreextensions:iareload和/coreextensions:iazip,分别用于重载ItemsAdder注册表和导出文件
- 重置有序合成以及无序合成配方的配置文件格式
- 删除早期的无用调试命令
- coreconfig.yml已换用新版配置文件格式,现有旧版本的该文件会被自动删除
- 不再需要Cloth-Config作为依赖
- 版本协议号升级为22
- 加入了自定义附魔
English
- Added configuration file option CHECK_FOR_UPDATE to determine whether to prompt for updates at startup *The resource package generated by BRRP can be found in the resource package menu
- Rewrite the custom command system to support setting command bypass permissions and setting the execution of multiple commands
- Fixed an error that caused the resource package system to crash after reloading the registry
- Fixed the error that custom albums were invalid after reloading the registry *Fixed the bug where blocks would not fall when the mining tool is not set up
- Fix the logic problem of ItemsAdder crash when adding tag repeatedly
- Fixed static type causing conflicts when subsequent custom data is modified
- Fixed the issue where custom villagers could not find their way to work blocks
- Rewrite tooltipMsg and support adding multi-line tooltipMsg
- MusicCD.yml changed to itemRecord.yml
- Allows adding custom charging capabilities to redstone blocks (power), custom glass panes (pane) and custom glass blocks (glass)
- The isLava option has been added to custom fluids (not implemented yet)
- Added new command /cex getNbt, used to query the NBT attributes of the items in hand
- Automatically add namespace prefixes to all new built-in commands
- Now all automatically exported (BRRP-DataGen) resource packages will automatically generate pack.mcmeta
- Now the command is prefixed with the coreextensions and cex namespaces, but it still works without them.
- Custom paintings and custom villager pathfinding block tags will now be automatically generated
- New commands /coreextensions:iareload and /coreextensions:iazip are used to reload the ItemsAdder registry and export files respectively.
- Reset the configuration file format of ordered synthesis and disordered synthesis recipes
- Delete early useless debugging commands
- coreconfig.yml has been switched to the new version of the configuration file format, and the existing old version of the file will be automatically deleted
- Added custom enchantments
- Cloth-Config is no longer required as a dependency
- Version agreement number upgraded to 22
中文
- 新增新命令/cex getNbt,用于查询手中物品的NBT属性
- 为所有自带的新增命令自动加上了命名空间前缀
- 现在所有自动导出(BRRP-DataGen)的资源包会自动生成pack.mcmeta了
- 现在命令加上了coreextensions和cex的命名空间前缀,但不加仍然能起作用
- 现在自定义画和自定义村民的寻路方块Tag会自动生成了
- 新增命令/coreextensions:iareload和/coreextensions:iazip,分别用于重载ItemsAdder注册表和导出文件
- 修复方块在不设置挖掘工具的时候会无法掉落的错误
- 修复ItemsAdder重复添加Tag崩溃的逻辑问题
- 重置有序合成配方的配置文件格式
- 删除早期的无用调试命令
- coreconfig.yml已换用新版配置文件格式,现有旧版本的该文件会被自动删除
- 不再需要Cloth-Config作为依赖
English
- Added new command /cex getNbt, used to query the NBT attributes of the items in hand
- Automatically add namespace prefixes to all new built-in commands
- Now all automatically exported (BRRP-DataGen) resource packages will automatically generate pack.mcmeta
- Now the command is prefixed with the coreextensions and cex namespaces, but it still works without them.
- Custom paintings and custom villager pathfinding block tags will now be automatically generated
- New commands /coreextensions:iareload and /coreextensions:iazip are used to reload the ItemsAdder registry and export files respectively. *Fixed the bug where blocks would not fall when the mining tool is not set up
- Fix the logic problem of ItemsAdder crash when adding tag repeatedly
- Reset the configuration file format of ordered synthesis recipes
- Delete early useless debugging commands
- coreconfig.yml has been switched to the new version of the configuration file format, and the existing old version of the file will be automatically deleted
- Cloth-Config is no longer required as the dependency
中文
- 新增配置文件选项CHECK_FOR_UPDATE,用于是否在启动提示更新
- BRRP生成的资源包可以在资源包菜单内找到
- 重写自定义命令系统,支持设置命令绕过权限和设置多个命令的执行
- 修复重载注册表后资源包系统崩溃的错误
- 修复重载注册表后自定义唱片无效的错误
English
- Added configuration file option CHECK_FOR_UPDATE to determine whether to prompt for updates at startup *The resource package generated by BRRP can be found in the resource package menu
- Rewrite the custom command system to support setting command bypass permissions and setting the execution of multiple commands
- Fixed an error that caused the resource package system to crash after reloading the registry
- Fixed the error that custom albums were invalid after reloading the registry
中文
- 为所有增加的游戏命令增加选择器
- 新增游戏命令 /cex 和 /coreextensions ,作为Core Extensions的命令节点
- 修复天域传送门无法进入天域
- 修复自动生成农作物时战利品掉落异常
- 修复重载注册表发生异常的BUG
- 优化日志结构
English
- Added selectors for all added game commands
- Added game commands /cex and /coreextensions as command nodes of Core Extensions
- Fixed the problem that the Sky Dimension portal cannot enter the Sky Dimension
- Fixed the abnormal drop of auto generating crop loot
- Fixed the bug that caused exception when reloading the registry
- Optimize log structure
中文
- 增加在不重启游戏的情况下对游戏注册表内容进行增添和修改的功能
- 增加命令/registry用于刷新游戏内注册表,但无法与安装了PolyMc的服务端同时使用
- 增加对ItemsAdder的部分功能支持(仅基本功能,如物品,方块,合成,修改文本,Lore等)
- 新增加的ItemsAdder识别模块能通过.minecraft/itemsadder和.minecraft/mods/itemsadder读取
- 添加游戏热键,用于刷新游戏内注册表(需手动进入设置里面配置)
- 添加箱子JSON文件自动生成的功能
- 添加版本更新检测提醒
- 修复了Identifier在某种情况下出错
- 修复了放置的去皮原木变成原木的错误
- 修复自从引入BRRP以来同时注册多个物件加入同个Tags时而导致游戏崩溃
- 增加自定义箱子(block.yml,CHEST类型)
- 优化了资源包语言文件的自动生成方式,不再会占用一大堆文件!
- 修复少许BUG
- 彻底废除注册表冻结
English
- Added the ability to add and modify game registry contents without restarting the game
- Added command /registry to refresh the in-game registry, but it cannot be used simultaneously with the server with PolyMc installed.
- Add support for some functions of ItemsAdder (only basic functions, such as items, blocks, synthesis, modify text, Lore, etc.)
- The newly added ItemsAdder identification module can be read through .minecraft/itemsadder and .minecraft/mods/itemsadder
- Added game hotkeys to refresh the in-game registry (need to manually enter settings to configure)
- Add the function of automatically generating box JSON files
- Add version update detection reminder
- Fixed Identifier error under certain circumstances
- Fixed a bug where placed peeled logs turned into logs
- Fixed the problem that caused the game to crash when registering multiple objects to the same Tags at the same time since the introduction of BRRP
- Add custom box (block.yml, CHEST type)
- Optimized the automatic generation method of resource package language files, which will no longer occupy a lot of files!
- Fix some bugs
- Completely unfreeze the registry
中文
- 修复自从引入BRRP以来同时注册多个物件加入同个Tags时而导致游戏崩溃
- ItemsAdder兼容模块新增创建自定义创造模式物品栏
- 增加版本更新检测提醒
English
- Fixed the problem that caused the game to crash when registering multiple objects to the same Tags at the same time since the introduction of BRRP
- ItemsAdder compatible module adds the ability to create custom creative mode inventory
- Added version update detection reminder
中文
- 增加对ItemsAdder的部分功能支持(仅基本功能,如物品,方块,合成,修改文本,Lore等)
- 增加ItemsAdder模块能通过.minecraft/itemsadder和.minecraft/mods/itemsadder读取
- 增加自定义箱子(block.yml,CHEST类型)
- 优化了资源包语言文件的自动生成方式,不再会占用一大堆文件!
- 修复少许BUG
English
- Added support for some functions of ItemsAdder (only basic functions, such as items, blocks, synthesis, text modification, Lore, etc.)
- Added ItemsAdder module that can be read through .minecraft/itemsadder and .minecraft/mods/itemsadder
- Add custom box (block.yml, CHEST type)
- Optimized the automatic generation method of resource package language files, which will no longer occupy a lot of files!
- Fix some bugs
中文
- 新增允许玩家向游戏内添加自定义唱片CD(MusicCD.yml)
- 新增允许玩家向游戏内添加自定义液体(fluids.yml)
- 新增设置项"tooltipMsg",可以添加在物品和方块的相应配置文件上,用于添加类似LoreNBT的工具提示标签
- 注册原木的时候会自动注册被剥皮原木
- 添加少许游戏优化
- 不再使用反射来更改其他已有注册项的设置,这会解决魔改其他MOD时的一些问题
- 自动阻止游戏启动注册完毕时自动冻结注册表(预计过几个版本可以在游戏内允许热修改)
- 修复无法设置方块允许被火焰燃烧的BUG(将canFire设置为true时将允许该方块被火焰燃烧)
- 自动阻止在两个相同的注册项被同时注册时,第二次及后续注册导致游戏崩溃
- 修复name设置为中文时导致字符乱码(需要用户手动将文件设置为ANSI格式)
- 在coreconfig.yml内添加FEATURE_AETHER和FEATURE_MOON注册项分别用于控制是否允许打开以太世界和月球的传送门
English
- Added the ability to add custom CDs to the game (MusicCD.yml)
- Added the ability to add custom liquids to the game (fluids.yml)
- Added a new setting item "tooltipMsg", which can be added to the corresponding configuration files of items and blocks to add tooltip labels similar to LoreNBT
- When registering logs, peeled logs will be automatically registered. *Add some game optimizations
- No longer use reflection to change the settings of other existing registration items, which will solve some problems when modifying other MODs
- Automatically prevent the game from automatically freezing the registry when registration is completed (it is expected that hot modifications will be allowed in the game in a few versions)
- Fixed the bug where the block cannot be set to be burned by flames (setting canFire to true will allow the block to be burned by flames)
- Automatically prevent the second and subsequent registration from causing the game to crash when two identical registration items are registered at the same time.
- Fixed the issue where characters are garbled when the name is set to Chinese (the user needs to manually set the file to ANSI format)
- Add FEATURE_AETHER and FEATURE_MOON registration items in coreconfig.yml to control whether to allow the opening of portals in the etheric world and the moon respectively.
中文
- 新增命令/op-none,/op-visitor,/op-normal,/op-moderator,op-admin,用于调整玩家权限等级1->4
- 新增命令/trigger-noshow,用于执行trigger命令而不返回聊天栏输出
- 支持向添加武器弓(itemWeapon->type: "BOW")
- 支持在工具和武器的level属性添加自定义"CUSTOM"参数,用处:更好控制装备等级
- 不再内置PolyPuck
- 魔改原版自定义村民交易的文件改为villager@Overwrite.yml
- 修复服务器运行环境下的BUG
- 不再嵌入sneakyaml代码,修复与Banner冲突(jar in jar)
English
- Added new commands /op-none,/op-visitor,/op-normal,/op-moderator,op-admin, used to adjust player permission level 1->4
- Added new command /trigger-noshow, which is used to execute trigger commands without returning the chat bar output
- Support adding weapon bow to (itemWeapon->type: "BOW")
- Supports adding custom "CUSTOM" parameters to the level attributes of tools and weapons. Use: to better control equipment levels.
- PolyPuck is no longer built-in
- Modify the vanilla custom villager transaction file to villager@Overwrite.yml
- Fix bugs in server operating environment No longer embed sneakyaml code, fix conflict with Banner (jar in jar)
中文
- 新增指令/hat,作用:将手里的物品戴到头上
- 新增指令/nightvison,作用:开关夜视
- 新增指令/hunger,作用:与/feed相反,将饱食度和饱和度清空
- 支持修改香草和其他mod的属性,只需要按照对应yml文件的文件名后添加"@Overwrite",使用方法与对应yml文件一样,目前支持修改属性对应的yml文件为item@Overwrite.yml,itemTool@Overwrite.yml,itemWeapon@Overwrite.yml,block@Overwrite.yml,recipe@Overwrite.yml和lootTables@Overwrite.yml
- 支持创建自定义指令映射(如输入/a会执行/b)
- 支持使用/data命令修改玩家NBT
- 禁止在网络异常的时候出现TimeOut
- 修复活版门无法被添加是否可以用手打开的BUG,参数canOpenByHand
- 修复在使用TAB补全时不会补全mod物品只会默认补全minecraft的bug
- 修复部分properties参数未填写时导致游戏无法启动
English
- New command /hat, function: put the item in hand on head
- New command /nightvison, function: switch night vision on and off
- New command /hunger, its function is opposite to /feed, it clears the hunger and saturation levels
- Supports modifying the attributes of vanilla and other mods. Just add "@Overwrite" after the file name of the corresponding yml file. The usage method is the same as the corresponding yml file. Currently, the yml file corresponding to the supported attribute modification is item@Overwrite.yml, itemTool@Overwrite.yml, itemWeapon@Overwrite.yml, block@Overwrite.yml, recipe@Overwrite.yml and lootTables@Overwrite.yml
- Supports creating custom command mapping (for example, entering /a will execute /b)
- Support using /data command to modify player NBT
- Prohibit TimeOut from appearing when the network is abnormal
- Fixed the bug that the trap door cannot be added whether it can be opened by hand, parameter canOpenByHand
- Fixed the bug that mod items will not be completed when TAB is used to complete, and only minecraft will be completed by default.
- Fixed an issue that caused the game to fail to start when some properties parameters were not filled in
中文
- 紧急修复无法在mods文件夹读取data pack和resourcepacks内容
- 新增添加自定义两格高植物
- 新增添加自定义两格高作物
- 新增添加自定义村民
- 新增添加自定义挂画
- 新增添加自定义浆果丛
- 新增与Polymer,PolyMc和polypuck联动
- MidnightLib将是可选mod
- 新增指令/datagen,用于导出生成JSON文件
- coreconfig.yml内新增DATAGEN_EXPORT选项,可控制打开游戏时自动在core文件夹内导出JSON资源(默认启用)
- 允许在core文件夹目录下识别zip和jar文件
- 允许在mods文件夹目录下识别zip和jar文件
- 现在自定义村民可无限添加交易表
- 优化了BRRP的资源导出逻辑,内部资源包文件不再会霸满BRRP
- 注意:请不要在服务器上添加polypuck
英文
- Urgent fix: Unable to read data pack and resourcepacks contents in mods folder
- Added custom two-block high plants
- Added custom two-block high crops
- Added custom berry bushes
- Added new custom villagers
- Added new custom hanging paintings
- Added linkage with Polymer, PolyMc and polypuck
- MidnightLib will be an optional mod
- 现在recipes.yml修改为recipe.yml
- Added new command /datagen, used to export and generate JSON files
- Added DATAGEN_EXPORT option in coreconfig.yml, which can control the automatic export of JSON resources in the core folder when opening the game (enabled by default)
- Allow identification of zip and jar files in the core folder directory
- Allow identification of zip and jar files in the mods folder directory
- Customized villagers can now add unlimited trade tables
- Optimized the resource export logic of BRRP. Internal resource package files will no longer fill up the BRRP menu screen.
- Note: Please do not add polypuck on the server
中文:
- 新增添加自定义两格高植物
- 新增添加自定义两格高作物
- 新增添加自定义村民
- 新增添加自定义挂画
- 新增添加自定义浆果丛
- 新增与Polymer,PolyMc和polypuck联动
- MidnightLib将是可选mod
- 新增指令/datagen,用于导出生成JSON文件
- coreconfig.yml内新增DATAGEN_EXPORT选项,可控制打开游戏时自动在core文件夹内导出JSON资源(默认启用)
- 允许在core文件夹目录下识别zip和jar文件
- 允许在mods文件夹目录下识别zip和jar文件
- 现在自定义村民可无限添加交易表
- 优化了BRRP的资源导出逻辑,内部资源包文件不再会霸满BRRP
- 注意:请不要在服务器上添加polypuck
English:
- Added custom two-block high plants
- Added custom two-block high crops
- Added custom berry bushes
- Added new custom villagers
- Added new custom hanging paintings
- Added linkage with Polymer, PolyMc and polypuck
- MidnightLib will be an optional mod
- 现在recipes.yml修改为recipe.yml
- Added new command /datagen, used to export and generate JSON files
- Added DATAGEN_EXPORT option in coreconfig.yml, which can control the automatic export of JSON resources in the core folder when opening the game (enabled by default)
- Allow identification of zip and jar files in the core folder directory
- Allow identification of zip and jar files in the mods folder directory
- Customized villagers can now add unlimited trade tables
- Optimized the resource export logic of BRRP. Internal resource package files will no longer fill up the BRRP menu screen.
- Note: Please do not add polypuck on the server
最后一个测试版(The last beta version)
中文
- 新增指令/datagen,用于导出生成JSON文件
- coreconfig.yml内新增DATAGEN_EXPORT选项,可控制打开游戏时自动在core文件夹内导出JSON资源(默认启用)
- !允许在core文件夹目录下识别zip和jar文件
- 现在自定义村民可无限添加交易表
- !优化了BRRP的资源导出逻辑,内部资源包文件不再会霸满BRRP菜单屏幕
- 现在recipes.yml修改为recipe.yml
English
- Added new command /datagen, used to export and generate JSON files
- Added DATAGEN_EXPORT option in coreconfig.yml, which can control the automatic export of JSON resources in the core folder when opening the game (enabled by default)
- !Allow identification of zip and jar files in the core folder directory
- Customized villagers can now add unlimited trade tables
- !Optimized the resource export logic of BRRP. Internal resource package files will no longer fill up the BRRP menu screen.
- Now recipes.yml is changed to recipes.yml
不稳定版本测试:
中文:
- 新增添加自定义两格高植物
- 新增添加自定义两格高作物
- 新增添加自定义村民
- 新增添加自定义挂画
- 新增添加自定义浆果丛
- 新增与Polymer,PolyMc和polypuck联动
- MidnightLib将是可选mod
- 注意:请不要在服务器上添加polypuck
Unstable version test:
Chinese:
- Added custom two-block high plants
- Added custom two-block high crops
- Added custom berry bushes
- Added new custom villagers
- Added new custom hanging paintings
- Added linkage with Polymer, PolyMc and polypuck
- MidnightLib will be an optional mod
- Note: Please do not add polypuck on the server
中文
- 修复版本发布时误删除snakeyaml前置库导致游戏无法运行
- 修复农作物无法正常生成物品模型
- types参数不再不区分大小写
- 新增允许玩家创建自定义创造模式物品栏,并铲除了之前的固定添加的形式
- 新增允许玩家可通过在properties下面添加groups: ""来将物品添加到命名空间:ID注册的创造模式物品栏下面
- 可将物品添加到composting.yml下面来使物品能为堆肥桶使用
English
- Fixed the problem of accidentally deleting the snakeyaml pre-library when the version was released, causing the game to be unable to run.
- Fixed the problem that crops cannot generate item models normally
- The types parameter is no longer case-insensitive
- Added the ability to allow players to create custom creative mode inventory, and eradicated the previous fixed addition form
- Added the ability for players to add items to the namespace:ID registered creative mode inventory by adding groups: "" under properties
- You can add items under composting.yml to make items available for compost buckets
中文
- 引入properties的新机制,现在所有除name,namespace,id,maxCount以外的参数必须要在properties下* 才能识别.
- 引入boolean下的generate参数,可以控制是否要自动生成JSON
- 修复BUG
- 现在第一次进入游戏会自动创建coreconfig.yml,但是要重启游戏才能生效
- 优化性能
English
- Introducing a new mechanism for properties. Now all parameters other than name, namespace, id, and maxCount must be identified * under properties.
- Introduce the generate parameter under boolean to control whether to automatically generate JSON
- Fix BUG
- Coreconfig.yml will be automatically created when entering the game for the first time, but it will take effect after restarting the game.
- Optimize performance